Description
Magic Skill
Costs 125 Energy
Range 2 meters
Carry out immediately
Cooldown 6 seconds
Requires Level 64
Requires equipping a mechanical weapon to cast.
Can increase 1 Charge point. Upon casting, within a 5-meter radius centered on the enemy target,
all enemy units receive 500 points of #61% Magic damage, Fire Damage +800,
and based on the number of "Electromagnetic Interference" layers on the target, bestows the self with the status "Flame Blade 2".
"Flame Blade 2": M-CRIT rate, M-CRIT DMG +1%, stackable up to 5 layers, status effect lasts 10 seconds.
Costs 125 Energy
Range 2 meters
Carry out immediately
Cooldown 6 seconds
Requires Level 64
Requires equipping a mechanical weapon to cast.
Can increase 1 Charge point. Upon casting, within a 5-meter radius centered on the enemy target,
all enemy units receive 500 points of #61% Magic damage, Fire Damage +800,
and based on the number of "Electromagnetic Interference" layers on the target, bestows the self with the status "Flame Blade 2".
"Flame Blade 2": M-CRIT rate, M-CRIT DMG +1%, stackable up to 5 layers, status effect lasts 10 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons