Description
Magic Skill
Energy 110 Points
Range 2 Meters
Carry out immediately
Cooldown 6 Seconds
Level Requirement Level 56
Requires equipping a mech weapon to carry out.
Can increase 1 Charge Point. After casting, within a radius of 5 meters centered on the enemy target,
all enemy units receive 470 points of #61% Magic Damage, Fire Damage +775 points,
based on the number of "Electromagnetic Interference" layers on the target, grant yourself the status "Flame Blade 2".
"Flame Blade 2": M-CRIT Rate, M-CRIT Damage +1%, stackable up to 5 layers,
Status effect lasts for 10 seconds.
Energy 110 Points
Range 2 Meters
Carry out immediately
Cooldown 6 Seconds
Level Requirement Level 56
Requires equipping a mech weapon to carry out.
Can increase 1 Charge Point. After casting, within a radius of 5 meters centered on the enemy target,
all enemy units receive 470 points of #61% Magic Damage, Fire Damage +775 points,
based on the number of "Electromagnetic Interference" layers on the target, grant yourself the status "Flame Blade 2".
"Flame Blade 2": M-CRIT Rate, M-CRIT Damage +1%, stackable up to 5 layers,
Status effect lasts for 10 seconds.

