Description
Magic Skill
Costs 95 Energy
Range 2 meters
Carry out immediately
Cooldown 6 seconds
Requires Level 48
Requires equipping a mechanical weapon to use.
Can increase 1 Charge point. After casting, within a radius of 5 meters centered on the enemy target,
all enemy units receive 440 points of 308% Magic damage, +750 Fire Damage,
and based on the number of "Electromagnetic Interference" layers on the target, bestows the self with the status "Flame Blade 1".
"Flame Blade 1": M-CRIT +1%, stackable up to 5 layers, status effect lasts for 10 seconds.
Costs 95 Energy
Range 2 meters
Carry out immediately
Cooldown 6 seconds
Requires Level 48
Requires equipping a mechanical weapon to use.
Can increase 1 Charge point. After casting, within a radius of 5 meters centered on the enemy target,
all enemy units receive 440 points of 308% Magic damage, +750 Fire Damage,
and based on the number of "Electromagnetic Interference" layers on the target, bestows the self with the status "Flame Blade 1".
"Flame Blade 1": M-CRIT +1%, stackable up to 5 layers, status effect lasts for 10 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons