Description
Magic Skill
Costs 95 Energy
Range 2 meters
Carry out immediately
Cooldown 0.5 seconds
Level requirement: Level 78
Requires Machinist equipment to carry out.
Can increase 1 Charge point, dealing 578 DMG
of 612% Magic damage to a single enemy target, inflicting the "Electromagnetic Interference" status on the target, and granting
"Starfall" status to your Status.
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, up to 5 stacks, and the status effect lasts for 30 seconds.
"Starfall": ACC +8% for melee attacks, can stack up to 5 layers, and the status effect lasts for 10 seconds.
Costs 95 Energy
Range 2 meters
Carry out immediately
Cooldown 0.5 seconds
Level requirement: Level 78
Requires Machinist equipment to carry out.
Can increase 1 Charge point, dealing 578 DMG
of 612% Magic damage to a single enemy target, inflicting the "Electromagnetic Interference" status on the target, and granting
"Starfall" status to your Status.
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, up to 5 stacks, and the status effect lasts for 30 seconds.
"Starfall": ACC +8% for melee attacks, can stack up to 5 layers, and the status effect lasts for 10 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons