Description
Magic Skill
Costs 90 Energy
Range 2 meters
Carry out immediately
Cooldown 0.5 seconds
Requires level 74
Requires Machinist equipment to carry out.
Can increase 1 Charge point, dealing 552 DMG
of 571% Magic damage to a single enemy target, inflicting the "Electromagnetic Interference" status on the target, and granting
Your Status "Starfall".
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, up to 5 stacks, and the status effect lasts for 30 seconds.
"Starfall": ACC of melee attacks +8%, can stack up to 5 layers, status effect lasts for 10 seconds.
Costs 90 Energy
Range 2 meters
Carry out immediately
Cooldown 0.5 seconds
Requires level 74
Requires Machinist equipment to carry out.
Can increase 1 Charge point, dealing 552 DMG
of 571% Magic damage to a single enemy target, inflicting the "Electromagnetic Interference" status on the target, and granting
Your Status "Starfall".
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, up to 5 stacks, and the status effect lasts for 30 seconds.
"Starfall": ACC of melee attacks +8%, can stack up to 5 layers, status effect lasts for 10 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons