Description
Physic Skill
Energy 50 Points
Range 2 Meters
Carry out immediately
Cooldown 0.5 Seconds
Level Requirement Level 36
Requires Machinist equipment to carry out.
Can increase 1 Charge point, deal 300 DMG
of 224% Physical DMG to a single enemy target, and bestow the status "Electromagnetic Interference".
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, can stack up to 5 layers, status effect lasts for 30 seconds.
Energy 50 Points
Range 2 Meters
Carry out immediately
Cooldown 0.5 Seconds
Level Requirement Level 36
Requires Machinist equipment to carry out.
Can increase 1 Charge point, deal 300 DMG
of 224% Physical DMG to a single enemy target, and bestow the status "Electromagnetic Interference".
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, can stack up to 5 layers, status effect lasts for 30 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons