Description
Magic Skill/Finisher
Energy 172.5 points
Range 26 meters
Casting time 3 seconds, fixed casting time
Cooldown 5 seconds
Level requirement 64
Requires Crystal Key to cast.
Requires Charge point to cast, and deals damage to a single enemy target based on the number of Charge points.
If the target is under the "Time Chaos" status, it deals additional true damage equal to 15% of M-ATK.
If the target is under the "Chrono Rift" status, additional effects are applied based on the number of status stacks.
Charge 1 point: Deals 1272 points of 516% magic damage.
Charge 2 points: Deals 1527 points of 516% magic damage.
Charge 3 points: Deals 1781 points of 516% magic damage.
Charge 4 points: Deals 2035 points of 516% magic damage.
Charge 5 points: Deals 2544 points of 516% magic damage.
Chrono Rift 1~ 5 stacks: Increases all received damage by 5%, effect lasts for 15 seconds.
Chrono Rift 6~10 stacks: Increases all received damage by 10%, effect lasts for 15 seconds.
Chrono Rift 11~15 stacks: Increases all received damage by 15%, effect lasts for 15 seconds.
Chrono Rift 16~20 stacks: Increases all received damage by 20%, effect lasts for 15 seconds.
Energy 172.5 points
Range 26 meters
Casting time 3 seconds, fixed casting time
Cooldown 5 seconds
Level requirement 64
Requires Crystal Key to cast.
Requires Charge point to cast, and deals damage to a single enemy target based on the number of Charge points.
If the target is under the "Time Chaos" status, it deals additional true damage equal to 15% of M-ATK.
If the target is under the "Chrono Rift" status, additional effects are applied based on the number of status stacks.
Charge 1 point: Deals 1272 points of 516% magic damage.
Charge 2 points: Deals 1527 points of 516% magic damage.
Charge 3 points: Deals 1781 points of 516% magic damage.
Charge 4 points: Deals 2035 points of 516% magic damage.
Charge 5 points: Deals 2544 points of 516% magic damage.
Chrono Rift 1~ 5 stacks: Increases all received damage by 5%, effect lasts for 15 seconds.
Chrono Rift 6~10 stacks: Increases all received damage by 10%, effect lasts for 15 seconds.
Chrono Rift 11~15 stacks: Increases all received damage by 15%, effect lasts for 15 seconds.
Chrono Rift 16~20 stacks: Increases all received damage by 20%, effect lasts for 15 seconds.

