Description
Magic Skill/Finisher
Energy 92 points
Range 26 meters
Casting time 3 seconds, fixed casting time
Cooldown 5 seconds
Level requirement 40
Requires Crystal Key to cast.
Requires Charge point to cast, and deals damage to a single enemy target based on the number of Charge points.
If the target is under the "Time Chaos" status, it deals additional true damage equal to 12% of M-ATK.
If the target is under the "Chrono Rift" status, additional effects are applied based on the number of status stacks.
Charge 1 point: Deals 884 points of 263% Magic damage.
Charge 2 points: Deals 1061 points of 263% Magic damage.
Charge 3 points: Deals 1238 points of 263% Magic damage.
Charge 4 points: Deals 1415 points of 263% Magic damage.
Charge 5 points: Deals 1769 points of 263% Magic damage.
Chrono Rift 1~ 5 stacks: Increases all received attack damage by 5%, effect lasts for 15 seconds.
Chrono Rift 6~10 stacks: Increases all received attack damage by 10%, effect lasts for 15 seconds.
Chrono Rift 11~15 stacks: Increases all received attack damage by 15%, effect lasts for 15 seconds.
Chrono Rift 16~20 stacks: Increases all received attack damage by 20%, effect lasts for 15 seconds.
Energy 92 points
Range 26 meters
Casting time 3 seconds, fixed casting time
Cooldown 5 seconds
Level requirement 40
Requires Crystal Key to cast.
Requires Charge point to cast, and deals damage to a single enemy target based on the number of Charge points.
If the target is under the "Time Chaos" status, it deals additional true damage equal to 12% of M-ATK.
If the target is under the "Chrono Rift" status, additional effects are applied based on the number of status stacks.
Charge 1 point: Deals 884 points of 263% Magic damage.
Charge 2 points: Deals 1061 points of 263% Magic damage.
Charge 3 points: Deals 1238 points of 263% Magic damage.
Charge 4 points: Deals 1415 points of 263% Magic damage.
Charge 5 points: Deals 1769 points of 263% Magic damage.
Chrono Rift 1~ 5 stacks: Increases all received attack damage by 5%, effect lasts for 15 seconds.
Chrono Rift 6~10 stacks: Increases all received attack damage by 10%, effect lasts for 15 seconds.
Chrono Rift 11~15 stacks: Increases all received attack damage by 15%, effect lasts for 15 seconds.
Chrono Rift 16~20 stacks: Increases all received attack damage by 20%, effect lasts for 15 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons