Description
Magic Skill/Finishing Move
Energy 143.75 points
Range 26 meters
Casting time 3 seconds, fixed casting time
Cooldown 5 seconds
Level requirement 56
Requires Crystal Key to cast.
Requires Charge point to cast, and deals damage to a single enemy target based on the number of Charge points.
If the target is affected by "Time Chaos," it deals additional true damage equal to 14% of M-ATK.
If the target is affected by "Chrono Rift," additional effects are applied based on the number of stacks.
Charge 1 point: Deals 1146 points of 419% Magic damage.
Charge 2 points: Deals 1376 points of 419% Magic damage.
Charge 3 points: Deals 1605 points of 419% Magic damage.
Charge 4 points: Deals 1834 points of 419% Magic damage.
Charge 5 points: Deals 2293 points of 419% Magic damage.
Chrono Rift 1~ 5 stacks: Increases all received attack DMG by 5%, effect lasts for 15 seconds.
Chrono Rift 6~10 stacks: Increases all received attack DMG by 10%, effect lasts for 15 seconds.
Chrono Rift 11~15 stacks: Increases all received attack DMG by 15%, effect lasts for 15 seconds.
Chrono Rift 16~20 stacks: Increases all received attack DMG by 20%, effect lasts for 15 seconds.
Energy 143.75 points
Range 26 meters
Casting time 3 seconds, fixed casting time
Cooldown 5 seconds
Level requirement 56
Requires Crystal Key to cast.
Requires Charge point to cast, and deals damage to a single enemy target based on the number of Charge points.
If the target is affected by "Time Chaos," it deals additional true damage equal to 14% of M-ATK.
If the target is affected by "Chrono Rift," additional effects are applied based on the number of stacks.
Charge 1 point: Deals 1146 points of 419% Magic damage.
Charge 2 points: Deals 1376 points of 419% Magic damage.
Charge 3 points: Deals 1605 points of 419% Magic damage.
Charge 4 points: Deals 1834 points of 419% Magic damage.
Charge 5 points: Deals 2293 points of 419% Magic damage.
Chrono Rift 1~ 5 stacks: Increases all received attack DMG by 5%, effect lasts for 15 seconds.
Chrono Rift 6~10 stacks: Increases all received attack DMG by 10%, effect lasts for 15 seconds.
Chrono Rift 11~15 stacks: Increases all received attack DMG by 15%, effect lasts for 15 seconds.
Chrono Rift 16~20 stacks: Increases all received attack DMG by 20%, effect lasts for 15 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons