Description
Physic Skill/Finishing Channeling Skill
MP 317
Channeling 5 seconds
Cooldown 25 seconds
Level Requirement 94
Requires Two-Handed Weapons to use.
Requires Charge points to use. Within a radius of 8 meters centered on self during the channeling time,
all enemy units within range suffer DMG based on Charge points and, after hitting the target,
grant Your Status "Windstorm 3".
Charge 1: Deals 1090 of 218% Physical DMG.
Charge 2: Deals 1253.5 of 250.7% Physical DMG.
Charge 3: Deals 1417 of 283.4% Physical DMG.
Charge 4: Deals 1580.5 of 316.1% Physical DMG.
Charge 5: Deals 1744 of 348.8% Physical DMG.
"Windstorm 3": Two-Handed Weapons P-ATK DMG +25%, lasts for
1 second.
* Reduces the Cooldown time of this skill by 1 second after hitting the target, can trigger up to 1 time per second during this period.
MP 317
Channeling 5 seconds
Cooldown 25 seconds
Level Requirement 94
Requires Two-Handed Weapons to use.
Requires Charge points to use. Within a radius of 8 meters centered on self during the channeling time,
all enemy units within range suffer DMG based on Charge points and, after hitting the target,
grant Your Status "Windstorm 3".
Charge 1: Deals 1090 of 218% Physical DMG.
Charge 2: Deals 1253.5 of 250.7% Physical DMG.
Charge 3: Deals 1417 of 283.4% Physical DMG.
Charge 4: Deals 1580.5 of 316.1% Physical DMG.
Charge 5: Deals 1744 of 348.8% Physical DMG.
"Windstorm 3": Two-Handed Weapons P-ATK DMG +25%, lasts for
1 second.
* Reduces the Cooldown time of this skill by 1 second after hitting the target, can trigger up to 1 time per second during this period.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons