Description
Physic Skill/Finishing Channeling Skill
MP 251
Channeling 5 seconds
Cooldown 25 seconds
Level Requirement 86
Requires Two-Handed Weapons to cast.
Requires Charge points to cast. Within a radius of 8 meters centered on self during the channeling time,
all enemy units within range suffer DMG based on Charge points and, after hitting the target,
grant Your Status "Windstorm 3".
Charge 1: Deals 1015 of 203% Physical DMG.
Charge 2: Deals 1167.25 of 233.45% Physical DMG.
Charge 3: Deals 1319.5 of 263.9% Physical DMG.
Charge 4: Deals 1471.75 of 294.35% Physical DMG.
Charge 5: Deals 1624 of 324.8% Physical DMG.
"Windstorm 3": Two-Handed Weapons P-ATK DMG +25%, lasts for
1 second.
* Reduces the cooldown time of this skill by 1 second after hitting the target, can trigger up to 1 time per second during this period.
MP 251
Channeling 5 seconds
Cooldown 25 seconds
Level Requirement 86
Requires Two-Handed Weapons to cast.
Requires Charge points to cast. Within a radius of 8 meters centered on self during the channeling time,
all enemy units within range suffer DMG based on Charge points and, after hitting the target,
grant Your Status "Windstorm 3".
Charge 1: Deals 1015 of 203% Physical DMG.
Charge 2: Deals 1167.25 of 233.45% Physical DMG.
Charge 3: Deals 1319.5 of 263.9% Physical DMG.
Charge 4: Deals 1471.75 of 294.35% Physical DMG.
Charge 5: Deals 1624 of 324.8% Physical DMG.
"Windstorm 3": Two-Handed Weapons P-ATK DMG +25%, lasts for
1 second.
* Reduces the cooldown time of this skill by 1 second after hitting the target, can trigger up to 1 time per second during this period.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons