Description
Magic Skill/Finishing Move
Energy: 154 points
Range: 26 meters
Casting Time: 2 seconds
Cooldown: 30 seconds
Level Requirement: Level 44
Requires charge points to activate. After activation, it affects all enemy units within a 10-meter radius centered on the ground, causing damage based on the number of charge points and applying different damage and status effects for a certain duration.
1 charge point: Deals 735 points of 147% magic damage, lasting for 3 seconds.
2 charge points: Deals 845 points of 169% magic damage, lasting for 3.5 seconds.
3 charge points: Deals 955 points of 191% magic damage, lasting for 4 seconds.
4 charge points: Deals 1065 points of 213% magic damage, lasting for 4.5 seconds.
5 charge points: Deals 1175 points of 235% magic damage, lasting for 5 seconds.
"Fear": Causes the target to enter an uncontrollable abnormal state.
Energy: 154 points
Range: 26 meters
Casting Time: 2 seconds
Cooldown: 30 seconds
Level Requirement: Level 44
Requires charge points to activate. After activation, it affects all enemy units within a 10-meter radius centered on the ground, causing damage based on the number of charge points and applying different damage and status effects for a certain duration.
1 charge point: Deals 735 points of 147% magic damage, lasting for 3 seconds.
2 charge points: Deals 845 points of 169% magic damage, lasting for 3.5 seconds.
3 charge points: Deals 955 points of 191% magic damage, lasting for 4 seconds.
4 charge points: Deals 1065 points of 213% magic damage, lasting for 4.5 seconds.
5 charge points: Deals 1175 points of 235% magic damage, lasting for 5 seconds.
"Fear": Causes the target to enter an uncontrollable abnormal state.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons