US

Guild Affairs Officer Luther

ID : 64010 ServiceDialogueTéléportation 62 quêtes 1 service
Données techniques
Modèle 3D
n005050
CursorType
2
Noms du PNJ selon la langue
CN 公會事務官 路德 cn
FR Responsable des Guildes Luther fr
US Guild Affairs Officer Luther us
ES Oficial de Asuntos Gremiales Lutero es
PT Oficial de Assuntos da Guilda Luther pt
DE Gildenangelegenheiten-Beauftragter Luther de
JP ギルド事務員 ルード jp
Jale[x:182, y:331]

3D model

Model ready to load.

""As the busiest guild officer in Jale, my work is never done."

"I think it's time to put up a 'Help Wanted' sign.""

Dialogues

How to establish a Guild

Interaction

Réponse :
"To establish a guild, you must reach level 16 and pay 3 gold as a registration fee."

"The name of your guild cannot exceed the character limit.*You can only be a member of one guild at a time."

"Fill your guild with like-minded people you'll meet in Saphael. Some difficult tasks should only be attempted by guilds; certain ferocious beasts cannot be defeated by a lone adventurer. The battles will be difficult, but the rewards are worth it!"

Prérequis

Aucun

Effets / actions

Aucun
Obtaining Guild Upgrade Qualifications

Interaction

Réponse :
"When a Guild's contributions to Saphael become increasingly significant and organized, the Guild level can be raised. Higher-level Guilds can expand their member limit, and we can offer more services."

"An LV2 Guild can have up to 70 members; the Leader can set up to 3 rank titles."

"An LV3 Guild can have up to 100 members; the Leader can set up to 4 rank titles."

"An LV4 Guild can have up to 150 members; the Leader can set up to 5 rank titles and use the Guild Message Board."

"An LV5 Guild can form a contract with the Sprite King to obtain Guild skills."

"In the future, Guilds will be able to reach even higher levels and offer more convenient features. Please look forward to it."

Prérequis

Aucun

Effets / actions

Aucun
How to upgrade a guild

Interaction

Réponse :
"You can accept guild work from local guild administrative officers to accumulate guild experience. When experience reaches 100%, the guild can be upgraded."

"The safety of the residents of Saphael is threatened by crises that cannot be resolved by just one or two brave individuals."

"Guild tasks require member cooperation to clear threats, testing team spirit as well as each individual's skills."

Prérequis

Aucun

Effets / actions

Aucun
Please tell me the details of the legendary secret realm.

Interaction

Réponse :
"The legendary secret realm was the base where humans and the Sprite King fought together in ancient times and repelled the evil dragon."

"When the Sprite Messengers felt helpless about the conflicts among humans and left the continent of Saphael with the Sprites, the base gradually faded into the overgrown wilderness..."

"I can assist the Sprite Messenger, who is the Guild Leader, in breaking the Seal of the secret realm and restoring the base to its former glory. However, two more conditions must be met to complete this task."

"First, the Guild must reach level 6, and the Treasury must have 6000 gold before I can help the Sprite Messenger unlock the Seal of the secret realm."

Prérequis

Aucun

Effets / actions

Aucun
Please help me break the seal of the secret realm.

Interaction

Réponse :
"The long-lost secret passage! Open once again!" the Guild Affairs Officer shouted loudly.

(Suddenly, a massive surge of energy and light appeared, causing you to instinctively close your eyes. When you opened them again, you found yourself in an Unknown environment.)

Prérequis

Rang de guilde >= 1
Niveau de guilde >= 6
Maison de guilde 0
Trésorerie de guilde >= 60000000

Effets / actions

Ouvre la maison de guilde 1
Téléportation : Guild Base map #601 · point #50
Trésorerie de guilde - 60000000

Si les prérequis ne sont pas remplis

Dialogue #82335"You have not met the conditions to break the Seal... Unfortunately, I cannot help you access the secret realm."

"If you wish to break the ancient Seal, you must be the leader of a level 6 Guild, and the Treasury must hold 6000 gold."

"Of course, if you have already unlocked the Seal of the secret realm, you will no longer need my assistance."

Quêtes liées

IDQuêteZoneChaîne PNJRôle du PNJ
2154 L73. Species Survey (REP) Guild Quest Donneur
2157 L75. Premium Energy (REP) Guild Quest Donneur
2160 L77. Valley Legend (REP) Guild Quest Donneur
2163 L80. Cultural Study (REP) Guild Quest Donneur
2166 L82. Weapon Study (REP) Guild Quest Donneur
2169 L82. Postwar Lament (REP) Guild Quest Donneur
2172 L83. Beast Jelly (REP) Guild Quest Donneur
2175 L84. Blood Sample (REP) Guild Quest Donneur
2178 L85. Ancient Ruins (REP) Guild Quest Donneur
2299 L25. Booming Roar (REP) Guild Quest DonneurValidation
2300 L15. Corrupted Chasm (REP) Guild Quest DonneurValidation
2308 L06. Banishment of the Jelly Rabbit Guild Quest Donneur
2311 L11. Blood Spider's Mutation Guild Quest Donneur
2803 L19. Jale Defense (REP) Guild Quest Donneur
2806 L24. Destroy Karzak (REP) Guild Quest Donneur
2809 L29. Southern Cuisine (REP) Guild Quest Donneur
2812 L32. Battle of Fort (REP) Guild Quest Donneur
2815 L34. Xerxes (REP) Guild Quest Donneur
2818 L39. Saving Boer Distillery (REP) Guild Quest Donneur
2821 L40. Stone Colossus (REP) Guild Quest Donneur
2824 L43. Mechanical Collector (REP) Guild Quest Donneur
2827 L44. Engineering Equipment (REP) Guild Quest Donneur
2830 L45. Desert Bone (REP) Guild Quest Donneur
2833 L48. Enemy of State (REP) Guild Quest Donneur
2836 L50. New Leather Defense (REP) Guild Quest Donneur
2839 L50. Misty Tree (REP) Guild Quest Donneur
2842 L53. Substitute (REP) Guild Quest Donneur
2845 L54. Support Rescue (REP) Guild Quest Donneur
2848 L55. Nether Dragon Utumno (REP) Guild Quest Donneur
2851 L57. Annoying Rumor (REP) Guild Quest Donneur
2854 L58. Time and Space Change Capsule (REP) Guild Quest Donneur
2857 L59. Eradicate Air Force (REP) Guild Quest Donneur
2860 L60. Flaming Aschenbrand (REP) Guild Quest Donneur
2873 L62. Crystal Energy (REP) Guild Quest Donneur
2876 L63. Abyss Golem (REP) Guild Quest Donneur
2879 L64. Good Digging Tool (REP) Guild Quest Donneur
2882 L65. Demon Lord Foras (REP) Guild Quest Donneur
2909 L67. Eliminated Road Killer (REP) Guild Quest Donneur
2912 L68. Secret of the Snowbound Mechs (REP) Guild Quest Donneur
2915 L69. Invincible Iron Ape (REP) Guild Quest Donneur
2918 L71. Sea Siren (REP) Guild Quest Donneur
2921 L72. King of the Northsea (REP) Guild Quest Donneur
2924 L73. Ancient Propeller (REP) Guild Quest Donneur
2927 L74. Aurora Sword Spirits (REP) Guild Quest Donneur
2946 L77. Equipment Repair (REP) Guild Quest Donneur
2949 L77. The Darkness of the End (REP) Guild Quest Donneur
2952 L80. Secret Research (REP) Guild Quest Donneur
2955 L80. Queen of the Swamp (REP) Guild Quest Donneur
3340 L83. Sweet Bonus (REP) Guild Quest Donneur
3343 L84. Explosive Powder (REP) Guild Quest Donneur
3346 L84. Golden Seedling (REP) Guild Quest Donneur
3349 L86. Biological History (REP) Guild Quest Donneur
3352 L87. Claim Jumper Tool Box (REP) Guild Quest Donneur
3355 L87. Rare Mutation (REP) Guild Quest Donneur
3358 L89. Grinding Powder (REP) Guild Quest Donneur
3361 L90. Recover and Improve (REP) Guild Quest Donneur
3364 L90. Pirate Sist-arrrs (REP) Guild Quest Donneur
4597 L1. Ilya Guild Operation Assistance (REP) Parler à
4598 L1. Jale Guild Operation Assistance (REP) ValidationParler à
4602 L11. Jale Courier (REP) Validation
4622 L81. A Call for Dark Sprite Emblems (REP) Validation
4624 L81. Collect Dark Soul Power (REP) Validation

Autres interactions, prérequis et effets

I plan to establish a guild. OptionCmd1

Interaction

I plan to establish a guild.
Détails techniques contextuelsServiceType 8 · StoreID 0

Prérequis

Aucun

Effets / actions

Aucun

Dialogue alternatif

Dialogue #3583Sorry, you are not qualified. Please attend training first.
See the list of guilds you can join OptionCmd5

Interaction

See the list of guilds you can join
Détails techniques contextuelsServiceType 20 · StoreID 1

Prérequis

Aucun

Effets / actions

Aucun

Objets proposés

Conditions particulières

Rang de guilde >= 1
Niveau de guilde >= 6
Maison de guilde 0
Trésorerie de guilde >= 60000000

Dialogues de quêtes

L73. Species Survey (REP)
Acceptation
"Hey, %n%!" Luther the City Official stops you.

"Have you visited the Spirit Valley in Deepfathom? I have a task for you."

"Iron Stone Association Leader Stan wants to improve the food for the miners and needs a lot of the Sweet Essence from Sweet Jelly Rabbits for food research."

"But wait! There's more! He also needs Tasty Essence from Tasty Jelly Rabbits. Got that?"

"The miners are looking forward to getting some better food. Don't let them down!"
L75. Premium Energy (REP)
Acceptation
"Deepfathom is indeed a wondrous place," muses Luther.

"Our natural scientists have found the Vined Wisewoods and Floral Wisewoods west of Bitark Bridge in Spirit Valley to be a source of high quality timber."

"As Vined Wood and Floral Wood can be used as fuel for our steam industry, Jale has decided to purchase them in large quantities."

"Please deliver any timber you collect to Guard Captain Beavis. He's in charge of this matter!"
L77. Valley Legend (REP)
Acceptation
"A few days ago, Science Association Chairperson Nicholas said that there was something in Deepfathom that had caught his attention."

"There is a legendary giant man-eating beast called Ken in Spirit Valley that has long lurked around Bitark Bridge."

"He is saddened that the local civilization is so backward as to allow a primitive beast to reign over them for so long."

"It is time for science to show its colors! I order you to go at once and destroy that giant beast! In the name of SCIENCE!"
L80. Cultural Study (REP)
Acceptation
"I don't have a positive impression of goblins, but Ptolemy the Inventor seems very interested in them."

"Master Ptolemy is very curious about the goblin tribes in Deepfathom and would like someone to bring back their artifacts."

"Our first target is the goblins on the Misty Plateau. Please bring the Belt Decorations from Goblin Wizards and Feather Decorations from Goblin Heroes to Ptolemy."

"Pfft! What's there to study about goblins?"

(You overhear Luther's complaint. He must've had a bad experience with goblins. Not that you know anyone who's had a good experience with them.)
L82. Weapon Study (REP)
Acceptation
"Smith the Shrewd Blacksmith tells me he wants to study the craftsmanship of Plateau goblin weapons and their culture."

"By 'Plateau goblins' he means the goblins in the Misty Plateau in Deepfathom."

"Smith wants the weapons of Zodiac Warriors and Zodiac Guards for weapons research."

"But can humans use goblin weapons?" Luther mutters to himself.
L82. Postwar Lament (REP)
Acceptation
"Mineral ore can be produced in several ways, including chemical reactions and magical change."

"The Iron Stone Association received report of a Magic Craters in Misty Plateau in Deepfathom."

"The presence of the residual magic there means there are many precious minerals underground. The Iron Stone Association is planning more comprehensive surveys."

"However, the giant beast Aschenkar lurking nearby is blocking our survey team. Stan wants the beast removed so surveying can proceed."
L83. Beast Jelly (REP)
Acceptation
"Smith the Blacksmith is getting on in years, but he's still brimming over with enough ideas to shame those half his age."

"He recently suggested something to me that I think is worth following up."

"The juices of the Oasis Beasts and Yellowsand Beasts from Golden Sandbar in Deepfathom might make a very useful glue together."

"If it works, we might be able to improve on old gluing techniques."

"Go and collect some samples for Smith to experiment with at once."
L84. Blood Sample (REP)
Acceptation
"Is mankind essentially good or evil? Everyone has a different opinion on this question."

"Nicholas started a new research program recently that will look at the blood to see*If there is a way to suppress the evil part of human nature."

"To start his research, Nicholas wants to analyze the blood of the Desert Bandits and Bloody Rogues from Golden Sandbar in Deepfathom."

"If Nicholas succeeds, this might put an end to all crime!"
L85. Ancient Ruins (REP)
Acceptation
"Sibo Gin the Ancient Destroyer is a thousand-year old-giant turtle with tremendous strength. It has destroyed many ancient civilizations down through the ages."

"It can apparently be found at Golden Sandbar in Deepfathom."

"Ptolemy the Inventor mourns the lost technologies of those ancient civilizations, and is very angry about the giant turtle that destroyed them. He wants an expedition launched to make it pay the price."

"Please defeat the giant turtle then report back to Ptolemy."
L25. Booming Roar (REP)
Acceptation
"We recently heard a strange roar echoing forth from the Ancient Forest. The villagers are frightened of this potentially dangerous unknown creature."

"Several members of our patrol team in Ilya were recently found dead, their corpses ripped open, bloody entrails strewn around the forest. Deep gashes were found on nearby trees."

"Please search the area and try to stop the creature while I investigate the incident. This mission is dangerous; you'd best not go in by yourself unless you're literally dying to solve this mystery."
Intermédiaire
"I believe I've discovered the origin of this issue. The growing power of Carso created cracks in the barrier that seals away Deepfathom; vicious otherworldly creatures have been slipping through the fissures. I have already asked the Magic Academy to repair the cracks."

"The good news is that the barrier is still mostly effective; as creatures pass through, they will be injured. Otherwise, this could be an utter disaster."
Fin
"What? You defeated the creatures from Deepfathom!? Unbelievable! The people of Ilya owe you a debt of gratitude."

"Your partners must be quite excellent; keep them by your side as you continue your journey. Please keep in mind that while the monster was wounded by the barrier, it is quite resilient and could still come back to attack you. Stay alert!"
L15. Corrupted Chasm (REP)
Acceptation
"The workers of Steam Mine Mountain have been suffering from food poisoning!"

"Also, locals have recently seen a black shadow lurking about; rumor has it that it's a ghost. Workers here are too anxious about the apparition to properly do their jobs. Oddly enough, wherever the shadow is seen, a rotten stench hangs in the air, and a viscous mucuous drips down the walls."

"Perhaps these incidents are connected. I'll try to gather more information. Meanwhile,*Please check the site if you can."
Intermédiaire
"I have just received a response from Ilya. Apparently, the cracks in the barrier of Deepfathom were caused by Carso's growing power. They've pledged to seal up the gaps."

"Luckily, even Deepfathom's most horrid creatures hurt themselves when they pass through the barrier, so they are not at full strength. Hunt down the beasts while they are injured, or your task will be all the more difficult later!"
Fin
"What? You defeated the creatures from Deepfathom!? Unbelievable! The people of Jale owe you a debt of gratitude."

"Your partners must be quite excellent; keep them by your side as you continue your journey. Please keep in mind that while the monsters were wounded by the barrier, they are quite resilient and could still come back to attack you. Stay alert!"
L06. Banishment of the Jelly Rabbit
Acceptation
"If you travelled here from Ironwheel Beach, you must have seen the mischievous Pink Jelly Rabbits and Tricky Jelly Rabbits along the way."

"They just love stealing fresh carrots from our farms; they pluck 'em right out of the ground. Our farmers are tearing out their hair."

"The Guard Captain of Ilya needs someone skilled to take out the little devils and restore order to our land."
L11. Blood Spider's Mutation
Acceptation
"Blood Spiders have always made Steam Mine Mountain their home, but suddenly, a new Mutant Blood Spider has emerged."

"We must stop them from mutating before it is too late."

"Thus, the Guard Captain of Jale published this notice to summon heroes to help us squish some insects. Okay, I know, they're technically arachnids, not insects. But still."

"Report to the Guard Captain of Jale after completing this mission for your reward."
L19. Jale Defense (REP)
Acceptation
"%c%, Jale needs some specific materials. Can you help us collect them?"

"We need Hard-Skin Beast's Horn from Steam Mine Mountain, plus Mountain Ridge Scorpion Shell and Fat Bat Tooth from Red Ridge."

"Once you get these, please pass them to Beavis. the Guard Captain of Jale."
L24. Destroy Karzak (REP)
Acceptation
"The Iron Stone Association reports that an organization called Crimson Sawtooth threatens our fair city."

"They're bribing Association traitors in an attempt to get information that will help them infiltrate Jale."

"The Karzak rebels in Red Ridge are taking orders from Crimson Sawtooth."

"Go to the Red Ridge! We'll launch an pre-emptive strike against them. After that report to Stan, leader of Iron Stone Association!"
L29. Southern Cuisine (REP)
Acceptation
"Have you ever had the famous lobster Surf and Turf feast in Southern Island? Unfortunately, there have been some ingredient shortages lately," Luther explained, drooling at the thought of a feast.

"Collect Swift Jungle Dragon's Meat and South Sea Crabmeat, plus the South Sea Hercules Bag, and pass them to Beavis, the Guard Captain of Jale."

"Om nom nom!"
L32. Battle of Fort (REP)
Acceptation
"The surviving Black Bone Pirates have landed on Southern Island."

"They built a fortress in the south and looted vessels from Ironwheel Beach. Rumor has it they plan to invade our territory."

"We cannot let that happen. Let's show them what we're made of!"
L34. Xerxes (REP)
Acceptation
"Rumor has it that Watcher of Slaves Xerxes has appeared in Belcar Plateau."

"According to Stan, president of the Iron Stone Association, whoever kills the monster will receive a reward."

"It will be nearly impossible for you to defeat the beast alone. Recruit some partners to help you."

"If you get rid of Xerxes, find Stan for your reward."
L39. Saving Boer Distillery (REP)
Acceptation
"We must defeat the Stone Mallet Giants. These giants plague Angoya Island. They've occupied Boer Distillery, which belongs to Red Coconut City."

"The tropical fine wine warehouse has become Stone Mallet Giants' camp overnight? How can we let this happen?"

"Blacksmith Smith hopes that we can eliminate all these despicable and evil monsters and report back to him."
L40. Stone Colossus (REP)
Acceptation
"Stan's quite interested in a vile monster in Angoya Island named Stone Colossus Jalmano."

"Find it near the Hamo's Stone Statues in Angoya Island and defeat it! Stan wants to understand its powers."

"After you kill Jalmano, tell Stan, the leader of the Iron Stone Association. He'll reward you."
L43. Mechanical Collector (REP)
Acceptation
"We're having trouble with our machinery-collecting equipment."

"To fix the machines, we need some special metals and materials. You're headed to the desert, right? Please collect some Sand Scorpion Tail and Bath Battleaxe."

"Give the items to the Jale Guard Captain, Beavis."
L44. Engineering Equipment (REP)
Acceptation
"Not long ago, a box of construction materials was stolen from our Alert Tower. The defense team has been investigating."

"We need those items back!"

"Please go to Scorching Wind Desert and bring back the Roaring Dragon Whelp Skin and Scrubland Scorpion Shell."

"After you collect enough materials, give them to Jale Guard Captain, Beavis."
L45. Desert Bone (REP)
Acceptation
"No one knows how the Desert Death Dragon Nazrudin got to the desert, but it wanders about listlessly. It seems to be waiting for something."

"Its existence threatens the life of our stationed scientist, Mina."

"Please recruit people to help you take this beast down before it gets to Mina."

"After you defeat Nazrudin, go receive your reward from Stan, the leader of Iron Stone Association."
L48. Enemy of State (REP)
Acceptation
"I thought all of the Crimson Sawtooth rebels died in the war. Guess not."

"Apparently, a few of them escaped and built a camping site in the southwest of the Land of Sighs. They're probably scheming against us as we speak."

"We want you to attack the camping site, destroy them, and then report to Stan, leader of the Iron Stone Association."
L50. New Leather Defense (REP)
Acceptation
"Scientists in Jale have found a way to make pelts into high quality equipment. Technology's amazing!"

"The Highland Elk Skin and Mountain Bear Skin make excellent armor, but they can only be obtained in the Lost Highlands."

"Though it's a long journey, please gather the pelts and give them to the Jale Guard Captain Beavis, for your reward."
L50. Misty Tree (REP)
Acceptation
"Our surveyors brought some information back from Misty Wetlands."

"Apparently, there's a giant tree going around attacking people."

"Our exploration team conducts research there. We're concerned for their safety."

"Please gather some others to help you kill the Great Misty Marsh Tree, Surbora, and report to the head scientist, Ptolemy."
L53. Substitute (REP)
Acceptation
"Red Crystal Stones can store energy extremely efficiently."

"However, they are pricey and not suitable for frequent use. The Guardian Fire Spirit Crystals and Cactus Wolf Claws of the Lost Highlands might make good substitutes."

"If you can bring some back, I can guarantee the Jale Guard Captain, Beavis, will give you a reward."
L54. Support Rescue (REP)
Acceptation
Luther opened the survey report of the Misty Wetlands.

"The team, led by scholar Moson, arrived near the Misty Wetlands and found an ancient machinery fortress. Unfortunately, their ressearch robot got stuck in a marsh."

"Our rescue team met up with Irontooth Goblins in Misty Wetlands, and those buggers stole a good deal of supplies and equipment."

"If you can kill the troublesome Irontooth Goblins, I know Stan, leader of the Iron Stone Association, will reward you."
L55. Nether Dragon Utumno (REP)
Acceptation
"We still do not know how to deal with Utumno."

"Even its saliva is incredibly damaging; it contains acid!"

"Our science association tried to find a solution, but we cannot stand idly by while the dragon destroys our city and kills our people."

"If you can, please slay it."

"When you finish, report to the Science Association Chairperson in Jale, Nicholas."
L57. Annoying Rumor (REP)
Acceptation
"Rumor has it that, in Blakatoa Range, under any spot hit by lightning lies a gem filled with mana."

"Research teams always cause lightning storms with their experiments, and now the fire spirits and fire-worshipping Goblins are running around trying to find the mana gems. They're interfering with important research."

"We need to take care of this. Go to Blakatoa Range and teach those Goblins not to meddle with science! Report to Stan afterward; he'll reward you handsomely."
L58. Time and Space Change Capsule (REP)
Acceptation
"Jale's leading scientist, Ptolemy, has finally made a breakthrough regarding the transformation tool used in a time machine."

"However, he needs the Ancient Forest Essence in Gaia Woodlands and Chronos Dragon Claws to conduct further studies. I guess he already has the flux capacitor."

"Please collect the items and give them to Beavis, the Jale Guard Captain."
L59. Eradicate Air Force (REP)
Acceptation
"News from Blackfire City indicates that the city is secretly training flying dragon troops."

"We cannot allow them to succeed, or they'll attack Kaslow and Jale from the air."

"Go find the flying dragons and Black Fire rebels in Blakatoa Range and kill them. When you are done, receive your reward from Stan, leader of the Iron Stone Association."
L60. Flaming Aschenbrand (REP)
Acceptation
"The corpses of the vanguard soldiers sent by Kaslow are scattered throughout Blakatoa Range. Some are charred, others are missing limbs."

"It must be the work of Aschenbrand."

"This giant dragon could wreak havoc on the Saphael continent. To avoid repeated tragedies, please take out the murderous beast."

"Will you accept the mission?"
L62. Crystal Energy (REP)
Acceptation
"The Science Association discovered that bodies of certain monsters contain precious element energy. They need more samples."

"The eyes of Ghost-Eyed Owls and the crystals of Crystal Spiders contain large amounts of energy. We need your help gathering them."

"You can find Ghost-Eyed Owls in the forest east of Schilling Village. The Crystal Spiders dwell in the Crystal Mine Pit."

"After you collect the samples, hand them to Nicholas, chairperson of the Science Association, for a reward."
L63. Abyss Golem (REP)
Acceptation
"Long ago, an Abyss Golem appeared near Jale. Hundreds of warriors died fighting it."

"They say the Abyss Golem also appeared on Prism Island Prairie. I want you to organize a team to eliminate it and stop it from causing further harm. You can locate it to the south of the eastern woods in Schilling Village."

"After completing the mission, report to Stan, leader of Iron Stone Association. He'll be most pleased if you can kill such a legendary evil."
L64. Good Digging Tool (REP)
Acceptation
"Our engineering staff spotted one-eyed monsters near the Investigation Camp at Twin Lion Mountain. Apparently, these beasts have incredibly strong limbs."

"President Stan of the Iron Stone Association wants someone to collect the limbs of these monsters so that scientists can study their astonishing power."

"Take the limbs of the Cyclopses and Evil Eyes to Stan, and he'll reward you."

"Cyclopses and Evil Eyes dwell to the southeast of the Investigation Camp. Use caution!"
L65. Demon Lord Foras (REP)
Acceptation
"%n%, monsters, led by One-Eyed Evil God Foras, invaded the investigation camp stationed at Twin Lion Mountain. They killed half our staff," Luther said somberly.

"Chairman Nicholas requests that you assemble a powerful team to take out this scourge on humanity. Please do so quickly! There's no time to waste."

"Walk east from the investigation camp and enter the mountainous area to find Foras."
L67. Eliminated Road Killer (REP)
Acceptation
"The Iron Stone Association is now recruiting people to go to Knight Valley and help deal with the Cranky Moonbirds and Snow Moonbirds."

"I'm not sure why the Iron Stone Association wants to help Elsaland, but perhaps the leader has his own reasons."

"Please go to Knight Valley and handle this. You can find the Moonbirds to the north of Hunter Village."

"When you finish, please report to Stan, the leader of the Iron Stone Association."
L68. Secret of the Snowbound Mechs (REP)
Acceptation
"The Northland Bandits in the Eternal Mountains have built mechanical armor."

"The mechanical masters in the Iron Stone Association are all very interested in this."

"Please get some Snowbound Mecha Control Crystals and Tundra Tiger's Energy. Captain Beavis will reward you."

"Tundra Tigers live to the south of the White Spring Village in Eternal Mountains. Find Snowbound Mecha Control Crystals in the Northland Bandits' Camp, which is to the southeast of the White Spring Village."
L69. Invincible Iron Ape (REP)
Acceptation
"A huge Armored Ape lives at the foot of Eternal Mountains. They call him Invincible Iron Ape, World's End Six."

"It's likely the product of an ancient civilization and survived long after the civilization collapsed."

"The chairman of the Science Society, Nicholas, is very interested in this mysterious iron ape. He wants you gather others and take it down."

"Remember to report to Nicholas when you finish. He's quite interested in your methods."
L71. Sea Siren (REP)
Acceptation
"The sailors to the north fear the Sea Sirens; these beasts destroy ships and drag sailors down to the cold, dark depths of the ocean to die."

"They destroy even our most robust ships. They must be stopped."

"Sea Sirens dwell in the southwest of the Adventurer's Camp in the Oblivion Border. Please go eradicate them."

"The leader of the Iron Stone Association, Stan, will be more than happy to see the Sea Sirens' reign of terror end."
L72. King of the Northsea (REP)
Acceptation
"Jale plans to create a sea route to the northwest. Unfortunately, we haven't made much headway."

"We'd love to engage in maritime trade, like Kaslow, but a huge monster stands in our way. They call it King of the Northsea, Barobaro. You'd really be doing us a solid if you took it out. You can find it in the sea at Oblivion Border."

"When you finish, report to the chairman of the Science Association, Nicholas."
L73. Ancient Propeller (REP)
Acceptation
"Someone found the Array Guards and War Machines of the Trol civilization in the southeast of the Archaeological Camp in Winterflake Forest." Luther's eyes sparkled.

"We're fascinated by their advanced propellers; they still work after all these years!"

"Please help us collect the propellers so we can study them."

"When you finish, report to Captain Beavis in Jale. He'll reward you generously for your help."
L74. Aurora Sword Spirits (REP)
Acceptation
"How rare that Nicholas, the chairman of the Science Society, is interested in something else other than science," Luther scoffed.

"He wants me to recruit warriors to kill the Aurora Sword Spirit, Nagranok."

"Nagranok is absurdly powerful, so make sure you have a good team with you."

"It wanders around the Highland of Frozen Heavenly Lake in Winterflake Forest. When you finish, report to the chairman of the Science Society, Nicholas."
L77. Equipment Repair (REP)
Acceptation
"The chairman of the Science Society is helping Jale repair our damaged Steam Self-Propelled Vehicle, or the SSV."

"To fix it, we need massive amounts of natural materials found in the Ancient Polar Ruins. Please help!"

"You can obtain Cursed Carapace from the Horn Snail in the Mountain Walk to the north of the Polar Region. Find Fishman Bone from the Snowfield Fish Warrior."
L77. The Darkness of the End (REP)
Acceptation
"The Science Society obviously detests the demon Sameil on the Devilish Volcano in the northeast of the Ancient Polar Ruins."

"It's been flinging fireballs at us! We're all offended, especially chairman Nicholas. What does Sameil think it is, Fire Mario??"

"We're now officially recruiting members to wage a war against Sameil. The world must know that the power of science triumphs over evil magic."
L80. Secret Research (REP)
Acceptation
"The chairman of the Science Association, Nicholas, pointed out that we may have some problems getting supplies for our secret project, the Platinum Man VI."

"He made a public announcement to solicit the following materials: Beast Tendons from the Blue-Scale Dragon Beast and Platinum Hoofs from the Dashing Bulls. You can find these creatures in the Sunrise Field in the south of Auris Bay."
L80. Queen of the Swamp (REP)
Acceptation
"The chairman of the Science Association, Nicholas, determined the existence of a monster called Swamp Eradicator in the Tear Swamp in the southwest of Auris Bay."

"The chairman believes that its very existence is a disgrace to the technological community in Saphael. We must destroy it to preserve our scientific integrity."
L83. Sweet Bonus (REP)
Acceptation
"I have a quest for you, %n%."

"The miners toil away endlessly, and Stan, the Leader of the Iron Stone Association, plans to reward them with a new treat."

"Delectable goodies will encourage the miners to work even harder."

"I hear that Nibble Jelly Rabbits and Nosh Jelly Rabbits roam free in the valleys of Aurawhisp Hamlet. They'd be the perfect incentive!"
L84. Explosive Powder (REP)
Acceptation
"Aurawhisp Hamlet is very rich in resources," Luther, the City Official, explained.

"Experts found that the powder from the Quagflora Demon and Void Nymph can cause massive damage. The steam industry can use it to create explosives, so the Jale government wants to purchase large quantities of it."

"Guard Captain Beavis is in charge of the powder project. Collect whatever you can, and bring it to him."
L84. Golden Seedling (REP)
Acceptation
"Nicholas, the Chairman of the Science Association, spoke of a problem in Aurawhisp Hamlet."

"Apparently, a legendary giant golem attacks the locals mercilessly."

"Apparently, the residents never reached out for help, and the beast has terrorized them for years."

"We must demonstrate the power of science and stop the slaughter! I order you to destroy that giant rock monster at once."
L86. Biological History (REP)
Acceptation
"The mutant creatures of Frostfire Pass fascinate Master Ptolemy. He will pay handsomely for their tissues and organs, as he longs to study them."

"Take a look around Frostfire Pass. Bring Hot Spring Mutant Tissues and Venom Mutant Organs back to the master."

"I wonder why he's so obsessed with researching those beasts," muttered Luther.
L87. Claim Jumper Tool Box (REP)
Acceptation
"Shrewd Blacksmith Smith noticed that a group of claim jumpers at Frostfire Pass work in an incredibly harsh environment."

"He wants to examine the tools they use, as they seem unaffected by such unforgiving conditions."

"Smith would like to get the toolbox of the claim jumpers and crystal diggers so he can study them and make improvements to his own tools."

"You're our best hope for this mission. Watch out; those claim jumpers are conniving and slick!" Luther exclaimed.
L87. Rare Mutation (REP)
Acceptation
"The Iron Stone Association received word of a rare mutation lurking around Frostfire Pass."

"The rare mutant creature may contain important resources or even valuable minerals!"

"Stan the Leader wants someone to look into this issue. The rare mutant is extremely volatile and dangerous, so use caution!"
L89. Grinding Powder (REP)
Acceptation
"Smith the Blacksmith may be aging, but he has more new ideas than most youngsters."

"He heard some interesting news that piqued his interest."

"On Heirloom Peninsula, Fera Goblin sages and mages produce a special powder that makes an excellent grinding agent."

"When used in metallurgy, it produces fantastic results. Please bring some back for Smith."
L90. Recover and Improve (REP)
Acceptation
"Chairman Nicholas recently launched a new project. He plans to recover robot scraps from Heirloom Peninsula for analysis and use them to improve Jale's manufacturing technology."

"Nicholas wants scrap metal from the Mechanical Clones and Metallic Clones on Heirloom Peninsula."

"If he succeeds, it could mean a major breakthrough for manufacturing."
L90. Pirate Sist-arrrs (REP)
Acceptation
"That blasted wenchpirate used her evil powers to control machinery."

"Scouts saw Rozalyn skulking near Heirloom Peninsula."

"Ptolemy the Inventor is furious that she used the machinery for evil; she contorted the circuits of the machines to use them for her own sinister desires. He hopes to launch an expedition to punish her."

"Defeat Rozalyn, then report the results to Ptolemy."
L1. Jale Guild Operation Assistance (REP)
Intermédiaire
"If you're looking for a quest partner, joining our Guild isn't a bad idea!"

"It's better to search for one here where everyone's after the same things, rather than hoping you'll find a stranger on the road."
Fin
"I'd imagine Elzia and Luther gave you the rundown on how the Guild operates?"

"If you ever have any questions, just come ask one of us! The Guild's doors are always open."
L11. Jale Courier (REP)
Intermédiaire
"All these rookies just signed up and then vanished. Poof! Gone. Making my job even more of a chore..."

"I know a lot o' people were shy, but I haven't gotten a single response yet. Not one! I couldn't tell ya why. Maybe they think we don't want 'em or maybe that we're ignoring 'em!"

"Well, for now, all we can do is send out these letters and hope for the best. The Guild Leader and Affairs Officers have been helping where they can, but this job needs more than jsut a couple extra hands," Luther grumbles.
Fin
"Thank you so much! If it wasn't for you, I don't know how far behind schedule we would be."

"I hope we made it clear that we really do value every one of them."

"And even when we're absolutely swamped, we'll communicate with them directly."
L81. A Call for Dark Sprite Emblems (REP)
Intermédiaire
"You could... I dunno... get your hands on a Dark Sprite Emblem, for example..."

Luther mutters, keeping his head low.
Fin
"Thank you for your help, %n%!"

Luther gives you a respectful bow.

"We can turn this Dark Sprite Emblem into rare minerals that the Iron Stone Association need for their research."

"We won't forget your generosity!"
L81. Collect Dark Soul Power (REP)
Intermédiaire
"I know it seems a little silly. Probably inconvenient, too. But it would be great if ya could help me out."

"Why on earth does the Iron Stone Association need Dark Souls from Sakura Island? So strange..."

Luther says, rubbing his chin.
Fin
"%n%, thank you so much!"

"I'll get someone to deliver the Dark Souls to the Iron Stone Association immediately!"

Luther smiles, patting you on the shoulder.

"On behalf of the Jale Iron Stone Association, you have my thanks!"