US

Ultimate - Electromagnetic Jamming 1

ID : 56074 Level : 91 Magic Skill GF-Global

Description

Magic Skill
Costs 185 MP
Range 1 meter
Carry out immediately
Cooldown 25 seconds
Requires level 91
Requires Machinist equipment to initiate.


Upon initiation, deals 850 DMG of 428% Magic damage to all enemy units within a 10-meter radius centered on the ground every 0.5 seconds for 5 seconds, and applies the statuses "Electromagnetic Jamming 2" and "Electromagnetic Interference" to the targets.
If self has the statuses "Frost Energy" or "Flame Energy", when using this skill, automatically activates the skills "Core Complete" and "Nuclear Fission".

"Electromagnetic Jamming 2": -5% ACC, +6% MP consumption, can stack up to 5 layers, lasts for 3 seconds.
"Electromagnetic Interference": Interference energy generated after being attacked by core energy, when Machinist skills hit targets with this status, additional special effects will be applied based on the number of layers stacked, can stack up to 5 layers, lasts for 30 seconds.
"Core Complete": Obtain 1 "Rechargeable Core" item.
"Nuclear Fission": Randomly removes 1 negative status from self.

*After using this skill, the skill "Ultimate - Electromagnetic Jamming" will be transformed into "Initiate Ultimate - Electromagnetic Explosion".

Combat parameters

Target
Ground position
Range
1 m
Radius
≈ 10 m
Cooldown
25 s
MP cost
185
Base fixed damage
850
Random variation
10
Damage coefficient
428 %

Available names

CN 奧義.電磁干擾1 cn
FR Ultime - Obstruction Électromagnétique 1 fr
US Ultimate - Electromagnetic Jamming 1 us
ES Último - Atasco Electromagnético1 es
PT Último - Encravanço Eletromagnético 1 pt