Description
Physical Skill
Costs 162 Energy
Range 26 meters
Carry out immediately
Cooldown 0.5 seconds
Requires Level 74
Must equip Heavy Cannon to use.
Can gain 1 Charge point, upon casting, deals 552 points of 434% Physical DMG to all enemy units within a 5-meter radius centered on the target, and applies the "Electromagnetic Interference" status to the target, and grants yourself the "Electric Armor Mech" status.
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, stackable up to 5 layers, lasting for 30 seconds.
"Electric Armor Mech": DEF +20%, Resistance +10%, lasting for 8 seconds.
Costs 162 Energy
Range 26 meters
Carry out immediately
Cooldown 0.5 seconds
Requires Level 74
Must equip Heavy Cannon to use.
Can gain 1 Charge point, upon casting, deals 552 points of 434% Physical DMG to all enemy units within a 5-meter radius centered on the target, and applies the "Electromagnetic Interference" status to the target, and grants yourself the "Electric Armor Mech" status.
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When Machinist skills hit a target with this status, additional special effects will be applied based on the number of stacks, stackable up to 5 layers, lasting for 30 seconds.
"Electric Armor Mech": DEF +20%, Resistance +10%, lasting for 8 seconds.

