Description
Magic Skill
Energy 300 points
Range 26 meters
Casting time 2 seconds
Cooldown 20 seconds
Level requirement: Level 94
Blood skill. Increases 1 charge point. After casting, deals 2295 points of 459% magic damage to a single enemy target, nature damage +2295 points. If the target has the "Plague" status, it also deals additional nature damage equal to 10% of the caster's M-ATK and applies the "Anxiety" status. If the caster has the "Power of Fresh Blood" status, it also restores HP equal to 2% of the caster's M-ATK.
"Anxiety": Spell status. Movement speed is limited to 100%, and it deals dark damage equal to 10% of the caster's M-ATK per second. The status effect lasts for 3 seconds.
? "Anxiety" has no effect on bosses.
Energy 300 points
Range 26 meters
Casting time 2 seconds
Cooldown 20 seconds
Level requirement: Level 94
Blood skill. Increases 1 charge point. After casting, deals 2295 points of 459% magic damage to a single enemy target, nature damage +2295 points. If the target has the "Plague" status, it also deals additional nature damage equal to 10% of the caster's M-ATK and applies the "Anxiety" status. If the caster has the "Power of Fresh Blood" status, it also restores HP equal to 2% of the caster's M-ATK.
"Anxiety": Spell status. Movement speed is limited to 100%, and it deals dark damage equal to 10% of the caster's M-ATK per second. The status effect lasts for 3 seconds.
? "Anxiety" has no effect on bosses.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons