Description
Magic Skill
Energy 270 points
Range 26 meters
Casting time 2 seconds
Cooldown 20 seconds
Level requirement: Level 90
Blood skill. Increases 1 charge point. After casting, deals 2235 points of 447% magic damage to a single enemy target, nature damage +2235 points. If the target has the "Plague" status, it also deals additional nature damage equal to 10% of the caster's M-ATK and inflicts the "Anxiety" status. If the caster has the "Power of Fresh Blood" status, it also restores HP equal to 2% of the caster's M-ATK.
"Anxiety": Spell status. Movement speed is restricted to 100%, and it deals dark damage equal to 10% of the caster's M-ATK per second. The status effect lasts for 2 seconds.
? "Anxiety" has no effect on bosses.
Energy 270 points
Range 26 meters
Casting time 2 seconds
Cooldown 20 seconds
Level requirement: Level 90
Blood skill. Increases 1 charge point. After casting, deals 2235 points of 447% magic damage to a single enemy target, nature damage +2235 points. If the target has the "Plague" status, it also deals additional nature damage equal to 10% of the caster's M-ATK and inflicts the "Anxiety" status. If the caster has the "Power of Fresh Blood" status, it also restores HP equal to 2% of the caster's M-ATK.
"Anxiety": Spell status. Movement speed is restricted to 100%, and it deals dark damage equal to 10% of the caster's M-ATK per second. The status effect lasts for 2 seconds.
? "Anxiety" has no effect on bosses.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons