Description
Physical Skill
Energy 138 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 80
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 2"; grants all enemies the status "Paralysis".
Charge 1 point: Deals 1610 points of 322% physical damage.
Charge 2 points: Deals 1851.5 points of 370.3% physical damage.
Charge 3 points: Deals 2093 points of 418.6% physical damage.
Charge 4 points: Deals 2334.5 points of 466.9% physical damage.
Charge 5 points: Deals 2576 points of 515.2% physical damage.
"Pursuit 2": Dual Wielding Damage, Physical Damage +10%, Physical
Penetration Value +0.7%, maximum stack 3 layers, effect
duration 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 2" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.
Energy 138 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 80
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 2"; grants all enemies the status "Paralysis".
Charge 1 point: Deals 1610 points of 322% physical damage.
Charge 2 points: Deals 1851.5 points of 370.3% physical damage.
Charge 3 points: Deals 2093 points of 418.6% physical damage.
Charge 4 points: Deals 2334.5 points of 466.9% physical damage.
Charge 5 points: Deals 2576 points of 515.2% physical damage.
"Pursuit 2": Dual Wielding Damage, Physical Damage +10%, Physical
Penetration Value +0.7%, maximum stack 3 layers, effect
duration 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 2" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons