Description
Physical Skill
Energy 130 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 62
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points and are inflicted with the status "Pursuit 1"; inflict all enemies with the status "Paralysis".
Charge 1 point: Deals 1460 points of 292% physical damage.
Charge 2 points: Deals 1679 points of 335.8% physical damage.
Charge 3 points: Deals 1898 points of 379.6% physical damage.
Charge 4 points: Deals 2117 points of 423.4% physical damage.
Charge 5 points: Deals 2336 points of 467.2% physical damage.
"Pursuit 1": Dual Wield DMG, Physical DMG +7%, Physical PEN
Value +0.5%, stackable up to 3 times. Effect lasts
25 seconds.
"Paralysis": Injured Status. All weapon Basic-Attack SPD -40%, Movement
SPD -50%, effect duration 3 seconds.
"Pursuit 1" will disappear when switching to a non-one-handed weapon.
"Paralysis" is ineffective against Bosses.
Energy 130 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 62
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points and are inflicted with the status "Pursuit 1"; inflict all enemies with the status "Paralysis".
Charge 1 point: Deals 1460 points of 292% physical damage.
Charge 2 points: Deals 1679 points of 335.8% physical damage.
Charge 3 points: Deals 1898 points of 379.6% physical damage.
Charge 4 points: Deals 2117 points of 423.4% physical damage.
Charge 5 points: Deals 2336 points of 467.2% physical damage.
"Pursuit 1": Dual Wield DMG, Physical DMG +7%, Physical PEN
Value +0.5%, stackable up to 3 times. Effect lasts
25 seconds.
"Paralysis": Injured Status. All weapon Basic-Attack SPD -40%, Movement
SPD -50%, effect duration 3 seconds.
"Pursuit 1" will disappear when switching to a non-one-handed weapon.
"Paralysis" is ineffective against Bosses.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons