Περιγραφή
Physical Skill
Energy 138 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 80
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 2"; grants all enemies the status "Paralysis".
Charge 1 point: Deals 1610 points of 322% physical damage.
Charge 2 points: Deals 1851.5 points of 370.3% physical damage.
Charge 3 points: Deals 2093 points of 418.6% physical damage.
Charge 4 points: Deals 2334.5 points of 466.9% physical damage.
Charge 5 points: Deals 2576 points of 515.2% physical damage.
"Pursuit 2": Dual Wielding Damage, Physical Damage +10%, Physical
Penetration Value +0.7%, maximum stack 3 layers, effect
duration 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 2" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.
Energy 138 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 80
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 2"; grants all enemies the status "Paralysis".
Charge 1 point: Deals 1610 points of 322% physical damage.
Charge 2 points: Deals 1851.5 points of 370.3% physical damage.
Charge 3 points: Deals 2093 points of 418.6% physical damage.
Charge 4 points: Deals 2334.5 points of 466.9% physical damage.
Charge 5 points: Deals 2576 points of 515.2% physical damage.
"Pursuit 2": Dual Wielding Damage, Physical Damage +10%, Physical
Penetration Value +0.7%, maximum stack 3 layers, effect
duration 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 2" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.

