Περιγραφή
Physical Skill
Energy 130 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 62
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points and are inflicted with the status "Pursuit 1"; inflict all enemies with the status "Paralysis".
Charge 1 point: Deals 1460 points of 292% physical damage.
Charge 2 points: Deals 1679 points of 335.8% physical damage.
Charge 3 points: Deals 1898 points of 379.6% physical damage.
Charge 4 points: Deals 2117 points of 423.4% physical damage.
Charge 5 points: Deals 2336 points of 467.2% physical damage.
"Pursuit 1": Dual Wield DMG, Physical DMG +7%, Physical PEN
Value +0.5%, stackable up to 3 times. Effect lasts
25 seconds.
"Paralysis": Injured Status. All weapon Basic-Attack SPD -40%, Movement
SPD -50%, effect duration 3 seconds.
"Pursuit 1" will disappear when switching to a non-one-handed weapon.
"Paralysis" is ineffective against Bosses.
Energy 130 Points
Carry out immediately
Cooldown 15 seconds
Level Requirement 62
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points and are inflicted with the status "Pursuit 1"; inflict all enemies with the status "Paralysis".
Charge 1 point: Deals 1460 points of 292% physical damage.
Charge 2 points: Deals 1679 points of 335.8% physical damage.
Charge 3 points: Deals 1898 points of 379.6% physical damage.
Charge 4 points: Deals 2117 points of 423.4% physical damage.
Charge 5 points: Deals 2336 points of 467.2% physical damage.
"Pursuit 1": Dual Wield DMG, Physical DMG +7%, Physical PEN
Value +0.5%, stackable up to 3 times. Effect lasts
25 seconds.
"Paralysis": Injured Status. All weapon Basic-Attack SPD -40%, Movement
SPD -50%, effect duration 3 seconds.
"Pursuit 1" will disappear when switching to a non-one-handed weapon.
"Paralysis" is ineffective against Bosses.


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