id : 54067Underground Vilefiend Spire 2nd Floor[x:80 , y:129]
Identity and classification
<毀滅之爪>
利魯
<Griffes de la destruction>
Averys
<Claw of Destruction>
Averill
<Garra de la Destrucción>
Averill
<Garra da Destruição>
Averill
ID54067
Level112
RankBoss
TypeAnimal
AlignmentNormal
Map icon
Additional information
Displays skill information.
Vital statistics
Passive Buffs
(2 Buffs aktiv)
?
Destruction Wolf Claw
[78296]
Destruction Wolf Claw [78296]
Receives -400% DMG from all attacks. When attacked, bestows the enemy team with the status "Destruction Field".
"Destruction Field": Charge point -1.
Cooldown0.5 sec
Wolf Tribe Champion
[78297]
Wolf Tribe Champion [78297]
When attacked, the target gains the "Pack Wolf Intimidation" status.
"Pack Wolf Intimidation": All damage taken -1%, stackable up to 99 layers, status effect lasts for 10 seconds.
Maximum stacks99
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Skills
Sonic Claw[56024]
#9#
Physic Skill
Range 40 meters
Cast for 0,5 Sek. seconds
Cooldown 10 Sek. seconds
After casting, instantly teleport forward to the target's side, with the target at the center within a radius of 12 meters,
dealing Physical DMG +#25# points, Fire Damage +#37# points to all enemy units within range,
and granting the target the status "Sonic Speed Claw".
"Sonic Speed Claw": -2% HP when attacking and deals 3% Fire Damage, status effect lasts for 5 seconds.
$12#999#
Ziel
Das aktuell ausgewählte Ziel wird verwendet.
Reichweite
40
Effektradius
24
Grundschaden
6 000
Zufälliger Schaden
600
Element
Feuer
Elementarschaden
6 000
Effekt auf das Ziel
Sonic Speed Claw
Target effect: Sonic Speed Claw
When attacking, HP -2% and inflict 3% Fire Damage.
Combat behavior
Combat tier : 1Primary HP range : 80 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 80 %
Leader of the Pack[56025]
#9#
Physical Skill
Range: 40 meters
Casting Time: 1 Sek. seconds
Cooldown: 15 Sek. seconds
After casting, within a radius of 20 meters centered on self, deal Physical Damage of +#25# points and Nature Damage of +#37# points to all enemy units, inflict "Stunned" status on all enemies on the field, and randomly gain either "Paralysis" or "Pain" status, granting all allies the "Pack Predator" status.
"Stunned": EVA reduced to zero, entering a stunned state, lasting for 1 second. "Paralysis": Injured Status. All weapons' normal attack speed -40%, Move SPD -50%, lasting for 8 seconds. "Pain": Toxic Status. Casting speed -100%, lasting for 8 seconds. "Pack Predator": All attack damage, Move SPD +50%, when using normal attacks, guaranteed to deal a 2-hit combo with 100% damage, with a 50% chance to deal a 3-hit combo with 100% damage, lasting for 10 seconds.
#999#
Ziel
Es ist kein ausdrückliches Ziel erforderlich.
Reichweite
40
Effektradius
40
Grundschaden
8 000
Zufälliger Schaden
800
Element
Natur
Elementarschaden
7 000
Effekt auf den Anwender
Leader of the Pack
Self effect: Leader of the Pack
Inflict "Stunned" status on all enemies on the field, and randomly gain either "Paralysis" or "Pain" status. Grant all allies the "Pack Predator" status.
Combat behavior
Combat tier : 2Primary HP range : 50 % < PV ≤ 80 %Configured HP threshold : 80 %Cast probability : 70 %
Slashing Flurry[56026]
#9#
Physical Skill
Range: 30 meters
Casting Time: 2 Sek. seconds
Cooldown: 25 Sek. seconds
After casting, within a radius of 16 meters centered on oneself, deal Physical DMG +#25# points, Ice Damage +#37# points to all enemy units, and grant oneself the status "Insanity Bloodline".
"Insanity Bloodline": Reduce the target's HP by 2% and deal 3% Ice Damage when attacking, and gain the "Dizziness" status, which lasts for 10 seconds. "Dizziness": EVA reduced to zero, enter a dizziness state, the effect lasts for 0.5 seconds.
* The "Dizziness" effect will be removed when attacked.
#999#
Ziel
Es ist kein ausdrückliches Ziel erforderlich.
Reichweite
30
Effektradius
32
Grundschaden
10 000
Zufälliger Schaden
1 000
Element
Eis
Elementarschaden
8 000
Effekt auf das Ziel
Cold Air Claw Blade
Effekt auf den Anwender
Insanity Bloodline
Target effect: Cold Air Claw Blade
Self effect: Insanity Bloodline
When attacking, reduce the target's HP by 2% and inflict 3% Ice Damage, and gain the "Dizziness" status.
"Dizziness": EVA reduced to zero, entering a dizziness state, the effect lasts for 0.5 seconds.
* "Dizziness" effect will be removed when attacked.
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 90 %