Description
Energy 180 points
Instant cast
Level requirement 78
Requires consuming one Rechargeable Core.
A skill that can increase 1 Charge point, after casting, it will center on the enemy
target, dealing Normal attack effect plus 370 points of Physic DMG and 450 points
of Fire Damage to all enemy units within a 10-meter radius. Additionally,
it applies a stack of "Electromagnetic Interference" status.
Furthermore, if the target hit by this skill has the "Electromagnetic Interference" status,
the following special effects will be applied to the target based on the number of status stacks.
Electromagnetic Interference 1 stack: Reduces
HP by 200 points per second, lasting for 3 seconds.
Electromagnetic Interference 2 stacks: Reduces
HP by 250 points per second, lasting for 3 seconds.
Electromagnetic Interference 3 stacks: Reduces
HP by 300 points per second, lasting for 3 seconds.
Electromagnetic Interference 5 stacks: Reduces
HP by 350 points per second, lasting for 3 seconds.
Instant cast
Level requirement 78
Requires consuming one Rechargeable Core.
A skill that can increase 1 Charge point, after casting, it will center on the enemy
target, dealing Normal attack effect plus 370 points of Physic DMG and 450 points
of Fire Damage to all enemy units within a 10-meter radius. Additionally,
it applies a stack of "Electromagnetic Interference" status.
Furthermore, if the target hit by this skill has the "Electromagnetic Interference" status,
the following special effects will be applied to the target based on the number of status stacks.
Electromagnetic Interference 1 stack: Reduces
HP by 200 points per second, lasting for 3 seconds.
Electromagnetic Interference 2 stacks: Reduces
HP by 250 points per second, lasting for 3 seconds.
Electromagnetic Interference 3 stacks: Reduces
HP by 300 points per second, lasting for 3 seconds.
Electromagnetic Interference 5 stacks: Reduces
HP by 350 points per second, lasting for 3 seconds.

