#9#
Magic Skill
Energy #24# Points
Range 26m
Cast 3 sec sec
Cooldown 8 sec sec
After casting, deals magic damage +#25# points to a single enemy target, restores 40%~60% of the damage dealt to the caster's HP, and grants the target the status "Deep Life Steal 2".
"Deep Life Steal 2": HP -400 points every 2 seconds, and 50% of it is restored to self. The status effect lasts for 8 seconds.
$12#999#
Target
The target currently selected by the caster is used.
Range
52
MP cost
1
Base damage
3000
Random damage
10
Target effect
Deep Life Steal 2
Target effect: Deep Life Steal 2
Every 2 seconds, HP decreases by 400 points and 80% of it is restored back to itself.
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 20 %
Expert Knockout Strike 2[54067]
#9#
Physic Skill
MP #24#
Range 2 meters
Carry out immediately
Cooldown 8 sec seconds
Level requirement: Level #15#
Can increase 1 Qi and inflict Physic damage on a single enemy target after casting
Damage +#25#, can interrupt target's skill casting, and inflict the "Stunned" state on the target.
"Stunned": EVA reduced to zero, enter Dazzle state, state effect lasts for 4 seconds.
* This effect is ineffective against Boss.
Target
The target currently selected by the caster is used.
Range
4
MP cost
1
Base damage
900
Random damage
10
Target effect
Stun
Target effect: Stun
EVA reduced to zero, entering Stunned state.
* This effect is ineffective against Bosses.
Combat behavior
Combat tier : 2Primary HP range : 50 % < PV ≤ 70 %Configured HP threshold : 70 %Cast probability : 30 %
Rampaging Strike[54540]
#9#
Magic Skill
Energy #24# Points
Cast 1 sec Seconds
Cooldown 10 sec Seconds
After casting, within a 10-meter radius centered on yourself,
all enemy units take Magic DMG +#25# points, causing all
enemies to recede 5 meters in a random direction and
granting all enemies the "Knockback" status.
"Knockback": Unable to act, status effect lasts 1 second.
#999#
Target
The caster targets itself.
Effect radius
20
MP cost
100
Base damage
600
Random damage
100
Target effect
Repulse
Target effect: Repulse
Unable to move.
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 60 %
Compétence automatique de combat | Intervalle : 50 s
Malicious Net[54539]
#9#
MP #24#
Casting 1 sec seconds
Cooldown 10 sec seconds
Level Requirement #15#
Adds 600 Dark Attribute DMG to own Magic ATK, and enemies within a 15-yard radius lose 560 HP every two seconds. Dark Resistance is reduced by 15% for 15 seconds. This effect can stack up to 4 times.