#9#
M-Skill
Energy #24# points
Range 26 meters
Instant cast
Cooldown 10 sec seconds
After casting, deals magic damage +#25# points and dark damage +#37# points
to all enemy units within a 28-meter radius centered on the caster, and inflicts
all enemies with the status "Blindness."
"Blindness": Injured Status. Reduces ACC by 50% for targets below level 60. The status effect lasts for 12 seconds.
#999#
Target
No explicit target is required.
Range
52
Effect radius
56
MP cost
1
Base damage
352
Random damage
10
Element
Dark
Elemental damage
2502
Target effect
Blindness 5
Target effect: Blindness 5
Injured Status
Reduces ACC of monsters below level 60 by 50%
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 20 %
Nyctophobia[51909]
#9#
M-Skill
Energy #24# points
Range 26 meters
Instant cast
Cooldown 10 sec seconds
After casting, deals magic damage +#25# points and dark damage +#37# points
to all enemy units within a 28-meter radius centered on the caster, and inflicts
all enemies with the status "Blindness."
"Blindness": Injured Status. Reduces ACC by 50% for targets below level 60. The status effect lasts for 12 seconds.
#999#
Target
No explicit target is required.
Range
52
Effect radius
56
MP cost
1
Base damage
352
Random damage
10
Element
Dark
Elemental damage
2502
Target effect
Blindness 5
Target effect: Blindness 5
Injured Status
Reduces ACC of monsters below level 60 by 50%
Combat behavior
Combat tier : 2Primary HP range : 30 % < PV ≤ 70 %Configured HP threshold : 70 %Cast probability : 30 %
Nyctophobia[51909]
#9#
M-Skill
Energy #24# points
Range 26 meters
Instant cast
Cooldown 10 sec seconds
After casting, deals magic damage +#25# points and dark damage +#37# points
to all enemy units within a 28-meter radius centered on the caster, and inflicts
all enemies with the status "Blindness."
"Blindness": Injured Status. Reduces ACC by 50% for targets below level 60. The status effect lasts for 12 seconds.
#999#
Target
No explicit target is required.
Range
52
Effect radius
56
MP cost
1
Base damage
352
Random damage
10
Element
Dark
Elemental damage
2502
Target effect
Blindness 5
Target effect: Blindness 5
Injured Status
Reduces ACC of monsters below level 60 by 50%
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 30 %Configured HP threshold : 30 %Cast probability : 60 %