When attacked, there is a 3% chance to inflict the status "Petrify 7" on the opponent.
Cooldown4 sec
Painful Defense
[45767]
Painful Defense [45767]
When attacked, there is a 3% chance to inflict the status "Pain 7" on the opponent.
Cooldown4 sec
Poison Defense
[45768]
Poison Defense [45768]
When attacked, there is a 3% chance to inflict the status "Poison 7" on the opponent.
Cooldown4 sec
Weakening Defense
[45769]
Weakening Defense [45769]
When attacked, there is a 3% chance to inflict the status "Weaken 7" on the opponent.
Cooldown4 sec
Freezing Defense
[45770]
Freezing Defense [45770]
When attacked, there is a 3% chance to inflict the status "Freeze 7" on the opponent.
Cooldown4 sec
Burning Defense
[45771]
Burning Defense [45771]
When attacked, there is a 3% chance to inflict the status "Burn 7" on the opponent.
Cooldown4 sec
Paralyzing Defense
[45772]
Paralyzing Defense [45772]
When attacked, there is a 3% chance to inflict the status "Paralysis 7" on the opponent.
Cooldown4 sec
Plague Defense
[45773]
Plague Defense [45773]
When attacked, there is a 3% chance to inflict the status "Plague 7" on the opponent.
Cooldown4 sec
Sleep Defense
[45774]
Sleep Defense [45774]
When attacked, there is a 3% chance to inflict the status "Sleep 7" on the opponent.
Cooldown6 sec
Snaring Defense
[45775]
Snaring Defense [45775]
When attacked, there is a 3% chance to inflict the status "Immobilized 7" on the opponent.
Cooldown6 sec
Misfortune Defense
[45776]
Misfortune Defense [45776]
When attacked, there is a 3% chance to inflict the status "Misfortune 7" on the opponent.
Cooldown6 sec
Silence Defense
[45777]
Silence Defense [45777]
When attacked, there is a 3% chance to inflict the status "Silence 7" on the opponent.
Cooldown6 sec
Exhaustion Defense
[45778]
Exhaustion Defense [45778]
When attacked, there is a 3% chance to inflict the status "Exhaustion 7" on the opponent.
Cooldown4 sec
Confusion Defense
[45779]
Confusion Defense [45779]
When attacked, there is a 3% chance to inflict the status "Confusion 7" on the opponent.
Cooldown4 sec
Daze Defense
[45780]
Daze Defense [45780]
When attacked, there is a 3% chance to inflict the status "Daze 7" on the opponent.
Cooldown4 sec
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Skills
Magic Rocket 6[51568]
#9#
Energy #24# points
Cast time 1.5 sec seconds
Cooldown 1.5 sec seconds
Level requirement #15#
A skill that can increase 1 charge point, dealing #25# points
of magic damage to a single enemy target upon casting.
Target
The target currently selected by the caster is used.
Range
52
MP cost
1
Base damage
447
Random damage
10
Combat behavior
Combat tier : 1Primary HP range : 75 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Mal-curse of Mind[51641]
#9#
M-Skill
Cast 1 sec sec
Cooldown 2 sec sec
After casting, inflicts all enemies within a 16m radius around you with the status "Daze 6".
"Daze 6": M-ATK-30%, M-DEF-30%, MP-120 every 2 seconds, effect lasts for 10 seconds.
#999#
Target
No explicit target is required.
Effect radius
32
MP cost
1
Target effect
Daze 6
Target effect: Daze 6
Spell Status
M-ATK decreases by 30%, M-DEF decreases
by 30%, each use deducts 120 MP
Combat behavior
Combat tier : 2Primary HP range : 35 % < PV ≤ 75 %Configured HP threshold : 75 %Cast probability : 50 %
Malevolent Curse[51907]
#9#
M-Skill
Energy #24# points
Range 26 meters
Instant cast
Cooldown 10 sec seconds
After casting, deals Magic damage +#25# points and Dark Damage +#37# points
to all enemy units within a 10-meter radius centered on the target, and grants all
enemies the status "Misfortune."
"Misfortune": Spell Status. All skill failure chance +60%, status effect lasts for 12 seconds.
#999#
Target
The target currently selected by the caster is used.
Range
52
Effect radius
20
MP cost
1
Base damage
324
Random damage
10
Element
Dark
Elemental damage
1344
Target effect
Misfortune 5
Target effect: Misfortune 5
Spell Status
60% chance of skill casting failure
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 35 %Configured HP threshold : 35 %Cast probability : 50 %