#9#
Uses #24# MP
Casts Instantly
Cooldown: 10 sec seconds
Required Level: #15#
Within 8 meters of caster, enemy units ACC reduced by -30% and own Enemy Malice +2400 points after casting.
Target
No explicit target is required.
Effect radius
20
MP cost
1
Target effect
War Cry 4
Target effect: War Cry 4
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 20 %
Chain Blast[54677]
#9#
Physic Skill
MP #24#
Range 2 meters
Execute immediately
Cooldown 3 sec seconds
Level requirement: Level #15#
Can increase 1 Qi, causing Physic damage to a single enemy target after casting
Damage +#25#, and can cause 2 Batter, with a 30% chance to cause 3 Batter.
Target
The target currently selected by the caster is used.
Range
4
MP cost
1
Base damage
1241
Random damage
10
Target effect
Chain Blast
Target effect: Chain Blast
When using ATK skills, it can cause 2 Batter, with a 30% chance of causing 3 Batter.
Combat behavior
Combat tier : 2Primary HP range : 50 % < PV ≤ 70 %Configured HP threshold : 70 %Cast probability : 30 %
Expert Knockout Strike 3[54068]
#9#
Physical Skill
Energy #24# Points
Range 2m
Carry out immediately
Cooldown 8 sec seconds
After casting, deal Physical DMG +#25# points to a single enemy target and inflict the target with the status "Stunned".
"Stunned": EVA reduced to zero, entering a stunned state, the status effect lasts for 4 seconds.
* This effect is invalid for Bosses.
#999#
Target
The target currently selected by the caster is used.
Range
4
MP cost
1
Base damage
1200
Random damage
10
Target effect
Stun
Target effect: Stun
EVA reduced to zero, entering Stunned state.
* This effect is ineffective against Bosses.
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 60 %