#9#
Energy #24# points
Instant cast
Cooldown 10 sec seconds
Level requirement #15#
A skill that can increase 1 charge point, after casting,
it can deal normal attack to a single enemy target
Effect adds #25# points of P-DMG,
and reduces the target's DEF by 35%.
Target
The target currently selected by the caster is used.
Range
11
MP cost
1
Base damage
700
Random damage
10
Target effect
Deep Armor-Cracking Strike 1
Target effect: Deep Armor-Cracking Strike 1
DEF reduced by 35%
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 20 %
Ground Pulse Wave 5[51522]
#9#
Uses #24# MP
Casts Instantly
Cooldown: 6 sec seconds
Required Level: #15#
Deals regular attack effects and damage to an enemy, plus #25# points of
Physical Damage and drains-320-360 MP from target. Adds 1 charge point.
Target
The target currently selected by the caster is used.
Range
12
MP cost
1
Base damage
192
Random damage
10
Target effect
Ground Pulse Wave 5
Target effect: Ground Pulse Wave 5
Combat behavior
Combat tier : 2Primary HP range : 50 % < PV ≤ 70 %Configured HP threshold : 70 %Cast probability : 30 %
Holy Hammer Crush 6[51554]
#9#
Energy #24# points
Cast time 2.5 sec seconds
Cooldown 8 sec seconds
Level requirement #15#
A skill that can increase 1 charge point, dealing #25# points of magic
damage to a single enemy target, with a 30% chance to leave the target stunned.
Target
The target currently selected by the caster is used.
Range
52
MP cost
1
Base damage
546
Random damage
10
Target effect
Stun
Target effect: Stun
Unable to perform any actions
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 60 %