#9#
Energy #24# points
Cast time 1.5 sec seconds
Cooldown 1.5 sec seconds
Level requirement #15#
A skill that can increase 1 charge point, dealing #25# points
of magic damage to a single enemy target upon casting.
Target
The target currently selected by the caster is used.
Range
52
MP cost
1
Base damage
447
Random damage
10
Combat behavior
Combat tier : 1Primary HP range : 50 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Mal-curse of Mind[51641]
#9#
M-Skill
Cast 1 sec sec
Cooldown 2 sec sec
After casting, inflicts all enemies within a 16m radius around you with the status "Daze 6".
"Daze 6": M-ATK-30%, M-DEF-30%, MP-120 every 2 seconds, effect lasts for 10 seconds.
#999#
Target
No explicit target is required.
Effect radius
32
MP cost
1
Target effect
Daze 6
Target effect: Daze 6
Spell Status
M-ATK decreases by 30%, M-DEF decreases
by 30%, each use deducts 120 MP
Combat behavior
Combat tier : 2Primary HP range : 25 % < PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 40 %
Malevolent Curse[51907]
#9#
M-Skill
Energy #24# points
Range 26 meters
Instant cast
Cooldown 10 sec seconds
After casting, deals Magic damage +#25# points and Dark Damage +#37# points
to all enemy units within a 10-meter radius centered on the target, and grants all
enemies the status "Misfortune."
"Misfortune": Spell Status. All skill failure chance +60%, status effect lasts for 12 seconds.
#999#
Target
The target currently selected by the caster is used.
Range
52
Effect radius
20
MP cost
1
Base damage
324
Random damage
10
Element
Dark
Elemental damage
1344
Target effect
Misfortune 5
Target effect: Misfortune 5
Spell Status
60% chance of skill casting failure
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 25 %Configured HP threshold : 25 %Cast probability : 40 %