#9#
Energy
#24# points
Cast time
3 sec seconds
Cooldown
8 sec seconds
Level requirement
#15#
A skill that can increase 1 charge point, dealing
#25# points of magic
damage to a single enemy target upon casting, and absorbing up to 60% of
the damage dealt to heal yourself. During the effect duration, every 2 seconds,
it will continuously absorb 114 HP from the target, with 50% of it healing yourself.
- Target
- The target currently selected by the caster is used.
- Range
- 52
- MP cost
- 1
- Base damage
- 366
- Random damage
- 10
- Target effect
- Drain Life 1