#9#
Energy
#24# points
Cast time:
2 sec seconds
Level requirement:
#15#
Requires Charge point to activate. Upon activation, creates an effect centered on
the user with a radius of
#23# meters, dealing DMG to all enemy units within range
based on the number of Charge points and knocking them back. For each target hit,
grants the user one stack of "Dragon Shield."
Charge 1 point: Deals
#61#% +
#25# Magic damage.
Charge 2 points: Deals
#65#% +
#27# Magic damage.
Charge 3 points: Deals
#66#% +
#29# Magic damage.
Charge 4 points: Deals
#67#% +
#31# Magic damage.
Charge 5 points: Deals
#68#% +
#33# Magic damage.
"Dragon Shield": Reflects 60% of the DMG received back to the attacker when hit.
up to 20 stacks, lasting for 10 seconds.
$13$Caution! Activating this skill will cause the core mech to become Overheated,
$13$reducing Move SPD by 80% for 5 seconds and immediately canceling the
$13$Ultima Overclock state.
- Target
- No explicit target is required.
- Effect radius
- 20
- Cooldown time
- 10 sec
- MP cost
- 323
- Base damage
- 2000
- Random damage
- 20
- Damage coefficient
- 100
- Target effect
- Dragon Cannon
- Self effect
- Overclocking-Overheat