#9#
Energy #24# points
Range #22# meters
Instant cast
Level requirement #15#
Adds 1 Charge point. After casting, targets a specified area with a radius of #23# meters,
dealing the effect of Normal attack plus #25# P-DMG and #37# Fire Damage to all
enemy units within the range, and applies one stack of "Electromagnetic Interference."
If the target is already affected by the "Electromagnetic Interference" status, additional special
effects are applied based on the number of stacked stacks:
Electromagnetic Interference 1 stack:-2000 HP every 2 seconds, lasting 2 seconds.
Electromagnetic Interference 2 stacks:-2000 HP every 2 seconds, lasting 4 seconds.
Electromagnetic Interference 3 stacks:-2000 HP every 2 seconds, lasting 10 seconds.
Electromagnetic Interference 5 stacks:-2000 HP every 2 seconds, lasting 20 seconds.
- Target
- The target currently selected by the caster is used.
- Range
- 52
- Effect radius
- 20
- MP cost
- 120
- Base damage
- 330
- Random damage
- 20
- Element
- Fire
- Elemental damage
- 330
- Target effect
- Burning Bomb