#9#
Energy
#24# points
Casting time
2 sec seconds
Level requirement
#15#
A Magic Termination skill that requires charge points to cast. After casting,
it centers on the caster and affects all friendly units
within a 10-meter radius with the following healing effects.
Charge 1 point: Heals HP by 1338–1487 points.
Charge 2 points: Heals HP by 1605–1783 points.
Charge 3 points: Heals HP by 1873–2081 points.
Charge 4 points: Heals HP by 2140–2378 points.
Charge 5 points: Heals HP by 2408–2676 points.
- Target
- The caster targets itself.
- Effect radius
- 36
- Cooldown time
- 10 sec
- MP cost
- 1
- Target effect
- Healing Barrier 5