#9#
Magic Skill
Energy #24# points
Range 26m
Cast 3 sec sec
Cooldown 2 sec sec
After casting, within a 10m radius centered on the target, all enemy units
Take magic damage +#25# points, ice damage +#37# points, and give all
Enemy status "Sleep".
"Sleep": Spell status. Evasion value is zero, enter dizziness state, state The effect lasts for 12 seconds.
The effect will be lifted when attacked.
#999#
Target
The target currently selected by the caster is used.
Range
52
Effect radius
20
MP cost
1
Base damage
324
Random damage
10
Element
Ice
Elemental damage
384
Target effect
Sleep
Target effect: Sleep
Spell Status
EVA reset to zero, entering a sleep state.
* The effect will be removed when attacked.
Combat behavior
Combat tier : 1Primary HP range : 50 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Healing Barrier 5[51668]
#9#
Restore Skill
Energy #24# Points
Cast 2 sec Seconds
Cooldown 10 sec Seconds
After casting, all friendly HP within a radius of 18 meters centered on yourself will be increased by 1338 points ~2676 points.
#999#
Target
The caster targets itself.
Effect radius
36
MP cost
1
Target effect
Therapeutic Sanctuary 5
Target effect: Therapeutic Sanctuary 5
Combat behavior
Combat tier : 2Primary HP range : 25 % < PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 40 %