#9#
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 12 sec Seconds
After casting, within a radius of 10 meters centered on oneself,
all enemy units take Physical DMG +#25# points, and there is a 50% chance to inflict the enemy with the status "Paralysis".
"Paralysis": Injured Status. All weapons Basic-Attack SPD -40%, Movement SPD -50%, status effect lasts 6 seconds.
* This effect is invalid for Bosses.
#999#
Target
No explicit target is required.
Effect radius
20
MP cost
1
Base damage
186
Random damage
10
Target effect
Paralysis
Target effect: Paralysis
Injury Status
All weapons' basic-attack SPD -40%, move SPD -50%.
* This effect does not apply to bosses.
Combat behavior
Combat tier : 1Primary HP range : 50 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Holy Hammer Crush 6[51554]
#9#
Magic Skill
MP #24#
Range 26 meters
Casting 2.5 sec seconds
Cooldown 8 sec seconds
Level requirement #15#
Can increase 1 Qi, causing magic damage to a single enemy target after casting
Damage +#25#, and has a 50% chance to inflict the "Stunned" state on the target.
"Stunned": EVA reduced to zero, enters Dazzle state, effect lasts for 3 seconds.
* This effect is ineffective against Boss.
Target
The target currently selected by the caster is used.
Range
52
MP cost
1
Base damage
546
Random damage
10
Target effect
Stun
Target effect: Stun
EVA reduced to zero, entering Stunned state.
* This effect is ineffective against Bosses.
Combat behavior
Combat tier : 2Primary HP range : 25 % < PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 40 %