#9#
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 12 sec Seconds
After casting, within a radius of 10 meters centered on oneself,
all enemy units take Physical DMG +#25# points, and all enemies
are inflicted with the status "Paralysis".
"Paralysis": Injured Status. All weapons Basic-Attack SPD -40%, movement SPD -50%, status effect lasts 10 seconds.
* This effect is invalid for Bosses.
#999#
Target
No explicit target is required.
Effect radius
20
MP cost
1
Base damage
124
Random damage
10
Target effect
Paralysis
Target effect: Paralysis
Injury Status
All Weapons' normal attack SPD -40%, Move SPD -50%.
* This effect does not apply to Boss.
Combat behavior
Combat tier : 1Primary HP range : 50 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Earth Dragon Slash[51518]
#9#
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 12 sec Seconds
After casting, within a radius of 10 meters centered on oneself,
all enemy units take Physical DMG +#25# points, and there is a 50% chance to inflict the enemy with the status "Paralysis".
"Paralysis": Injured Status. All weapons Basic-Attack SPD -40%, Movement SPD -50%, status effect lasts 6 seconds.
* This effect is invalid for Bosses.
#999#
Target
No explicit target is required.
Effect radius
20
MP cost
1
Base damage
186
Random damage
10
Target effect
Paralysis
Target effect: Paralysis
Injury Status
All weapons' basic-attack SPD -40%, move SPD -50%.
* This effect does not apply to bosses.
Combat behavior
Combat tier : 2Primary HP range : 25 % < PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 40 %
Ground Pulse Wave 5[51522]
#9#
Uses #24# MP
Casts Instantly
Cooldown: 6 sec seconds
Required Level: #15#
Deals regular attack effects and damage to an enemy, plus #25# points of Physical Damage and drains -320-360 MP from target. Adds 1 charge point.
Target
The target currently selected by the caster is used.
Range
12
MP cost
1
Base damage
192
Random damage
10
Target effect
Ground Pulse Wave 5
Target effect: Ground Pulse Wave 5
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 25 %Configured HP threshold : 25 %Cast probability : 40 %