Last modified: 2026-10-24 -
Flame Injection 1
Flame Injection 1
Enchantment #51492
#5#
When a CRIT occurs, there is a 60% chance to activate the ability
When a CRIT occurs, there is a 60% chance to activate the ability
How it works
TypeBuff / beneficial state
Associated effects
Déclencheur : CRIT physique infligé
Chance de déclenchement60 %
Durée / temporisation transmise6 s
État / effet déclenchéFlame Injection 1
Secondary effect / transformation
Flame Injection
Ability: Increases the DMG taken by the target by 2%
and reduces the target's Ranged ATK SPD by 5%
Effect lasts for 6 seconds
and reduces the target's Ranged ATK SPD by 5%
Effect lasts for 6 seconds


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons