Description
Magic Skill
Energy 150 points
Range 2 meters
Carry out immediately
Cooldown 10 seconds
Level requirement 64
Can increase 1 Charge point, dealing 1272 points of 250% Magic damage to a single enemy target, and restoring 30% of the DMG as HP.
Energy 150 points
Range 2 meters
Carry out immediately
Cooldown 10 seconds
Level requirement 64
Can increase 1 Charge point, dealing 1272 points of 250% Magic damage to a single enemy target, and restoring 30% of the DMG as HP.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons