Description
Physical Skill
Energy 1 Points
Carry out immediately
Cooldown 15 Seconds
After casting, within a radius of 26 meters centered on oneself,
all enemy units take Physical DMG +3500 points, Nature DMG +3000
points, and all enemies are inflicted with the status "Paralysis".
"Paralysis": Injured Status. All weapon Basic-Attack SPD -40%, Movement SPD
-50%, status effect lasts 5 seconds.
* This effect is invalid for Bosses.
Energy 1 Points
Carry out immediately
Cooldown 15 Seconds
After casting, within a radius of 26 meters centered on oneself,
all enemy units take Physical DMG +3500 points, Nature DMG +3000
points, and all enemies are inflicted with the status "Paralysis".
"Paralysis": Injured Status. All weapon Basic-Attack SPD -40%, Movement SPD
-50%, status effect lasts 5 seconds.
* This effect is invalid for Bosses.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons