Description
Physic Skill
Energy 135
Range 26 meters, Width 4 meters
Casting time 0.5 seconds
Cooldown 8 seconds
Level requirement 50
Requires equipping Heavy Cannon to cast.
Upon casting, deals 400 DMG of
#61% Physical DMG to all enemy units within a straight line range of the target, and bestows the status "Electromagnetic Interference" 2 layers.
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
a Machinist skill hits a target with this status, additional special effects will be applied based on the number of layers stacked, up to 5 layers,
and the status effect lasts for 30 seconds.
Energy 135
Range 26 meters, Width 4 meters
Casting time 0.5 seconds
Cooldown 8 seconds
Level requirement 50
Requires equipping Heavy Cannon to cast.
Upon casting, deals 400 DMG of
#61% Physical DMG to all enemy units within a straight line range of the target, and bestows the status "Electromagnetic Interference" 2 layers.
"Electromagnetic Interference": Interference energy generated after being attacked by core energy. When
a Machinist skill hits a target with this status, additional special effects will be applied based on the number of layers stacked, up to 5 layers,
and the status effect lasts for 30 seconds.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons