Description
Physical Skill
Energy 130 Points
Range 13m
Carry out immediately
Cooldown 20 sec
Level Requirement 89
Requires equipping a one-handed sword and being in Shadow form to cast.
Requires Charge Points to cast. After casting, the target will take damage according to the number of Charge Points,
and the target will be inflicted with the status "Crippled". The duration of the status effect will vary depending on the number of Charge Points.
Charge 1 point: Deals 1160 points of 232% physical damage. The status effect lasts for 2 seconds.
Charge 2 points: Deals 1334 points of 266.8% physical damage. The status effect lasts for 2.5 seconds.
Charge 3 points: Deals 1508 points of 301.6% physical damage. The status effect lasts for 3 seconds.
Charge 4 points: Deals 1682 points of 336.4% physical damage. The status effect lasts for 3.5 seconds.
Charge 5 points: Deals 1856 points of 371.2% physical damage. The status effect lasts for 4 seconds.
"Crippled": Move SPD -50%, Buff skill, Recovery skill failure rate +100%.
* This effect is invalid for Bosses.
Energy 130 Points
Range 13m
Carry out immediately
Cooldown 20 sec
Level Requirement 89
Requires equipping a one-handed sword and being in Shadow form to cast.
Requires Charge Points to cast. After casting, the target will take damage according to the number of Charge Points,
and the target will be inflicted with the status "Crippled". The duration of the status effect will vary depending on the number of Charge Points.
Charge 1 point: Deals 1160 points of 232% physical damage. The status effect lasts for 2 seconds.
Charge 2 points: Deals 1334 points of 266.8% physical damage. The status effect lasts for 2.5 seconds.
Charge 3 points: Deals 1508 points of 301.6% physical damage. The status effect lasts for 3 seconds.
Charge 4 points: Deals 1682 points of 336.4% physical damage. The status effect lasts for 3.5 seconds.
Charge 5 points: Deals 1856 points of 371.2% physical damage. The status effect lasts for 4 seconds.
"Crippled": Move SPD -50%, Buff skill, Recovery skill failure rate +100%.
* This effect is invalid for Bosses.

