Description
Magic Enhancement Skill/Finishing Move
Energy: 369 points
Range: 12 meters
Casting Time: 2 seconds
Cooldown: 60 seconds
Level Requirement: Level 90
Requires charge points to activate. After activation, grants the summon state "Wall of Skeletons 1" and the duration of the state effect depends on the number of charge points. If the player has the "Power of Fresh Blood" state, it also grants the player the "Wall of Skeletons 1" state with a duration of 7 seconds.
1 charge point: State effect lasts for 7 seconds.
2 charge points: State effect lasts for 9 seconds.
3 charge points: State effect lasts for 11 seconds.
4 charge points: State effect lasts for 13 seconds.
5 charge points: State effect lasts for 15 seconds.
"Wall of Skeletons 1": Spell status. Reduces skill damage received by 30%.
When attacked, has a 60% chance to deal damage to the target equal to 35% of the caster's M-ATK.
?This skill shares cooldown time with "Forbidden Fury" and "Forbidden Demon Magic".
Energy: 369 points
Range: 12 meters
Casting Time: 2 seconds
Cooldown: 60 seconds
Level Requirement: Level 90
Requires charge points to activate. After activation, grants the summon state "Wall of Skeletons 1" and the duration of the state effect depends on the number of charge points. If the player has the "Power of Fresh Blood" state, it also grants the player the "Wall of Skeletons 1" state with a duration of 7 seconds.
1 charge point: State effect lasts for 7 seconds.
2 charge points: State effect lasts for 9 seconds.
3 charge points: State effect lasts for 11 seconds.
4 charge points: State effect lasts for 13 seconds.
5 charge points: State effect lasts for 15 seconds.
"Wall of Skeletons 1": Spell status. Reduces skill damage received by 30%.
When attacked, has a 60% chance to deal damage to the target equal to 35% of the caster's M-ATK.
?This skill shares cooldown time with "Forbidden Fury" and "Forbidden Demon Magic".

