Description
Magic Skill/Finishing Move
Energy: 369
Range: 26 meters
Carry out immediately
Cooldown: 15 seconds
Level requirement: Level 90
Curse skill. Requires charge points to carry out. After carrying out, summon's HP -20%.
Within a radius of 10 meters centered around the summon, all enemy units suffer damage based on the charge points and are inflicted with "Plague 8" status. If the target already has the "Plague" status, it additionally inflicts "Infect" status and deals an extra 60% of the caster's M-ATK as Nature damage.
Charge 1 point: Deals 1080 damage, 216% Magic damage, and +1080 Nature damage.
Charge 2 points: Deals 1240 damage, 248% Magic damage, and +1080 Nature damage.
Charge 3 points: Deals 1405 damage, 281% Magic damage, and +1080 Nature damage.
Charge 4 points: Deals 1565 damage, 313% Magic damage, and +1080 Nature damage.
Charge 5 points: Deals 1730 damage, 346% Magic damage, and +1080 Nature damage.
Plague 8": Injured status. HP -160 every 2 seconds. Cannot be restored by recovery skills. Lasts for 8 seconds.
Infect": Curse status. -20% Dark and Nature resistance. Can stack up to 10 times. Lasts for 8 seconds.
?Failing to restore skill only affects players.
Energy: 369
Range: 26 meters
Carry out immediately
Cooldown: 15 seconds
Level requirement: Level 90
Curse skill. Requires charge points to carry out. After carrying out, summon's HP -20%.
Within a radius of 10 meters centered around the summon, all enemy units suffer damage based on the charge points and are inflicted with "Plague 8" status. If the target already has the "Plague" status, it additionally inflicts "Infect" status and deals an extra 60% of the caster's M-ATK as Nature damage.
Charge 1 point: Deals 1080 damage, 216% Magic damage, and +1080 Nature damage.
Charge 2 points: Deals 1240 damage, 248% Magic damage, and +1080 Nature damage.
Charge 3 points: Deals 1405 damage, 281% Magic damage, and +1080 Nature damage.
Charge 4 points: Deals 1565 damage, 313% Magic damage, and +1080 Nature damage.
Charge 5 points: Deals 1730 damage, 346% Magic damage, and +1080 Nature damage.
Plague 8": Injured status. HP -160 every 2 seconds. Cannot be restored by recovery skills. Lasts for 8 seconds.
Infect": Curse status. -20% Dark and Nature resistance. Can stack up to 10 times. Lasts for 8 seconds.
?Failing to restore skill only affects players.

