Description
Physical Skill
Energy 228 Points
Carry out immediately
Cooldown 25 Seconds
Level Requirement 88
Requires a one-handed sword and Shadow form to cast.
Can increase 3 Charge points, cast a radius of 4 meters centered on its own position
All enemy units within the range will receive 1240 points of 248% physical damage. It can interrupt
All enemy skills are cast, and all enemies are given the status "Dizziness" and "Immobilized". The status effect lasts for 3 seconds.
"Dizziness": Evasion value is zero, entering a state of dizziness.
"Immobilized": Spell Status. Cannot move.
"Dizziness" will be lifted when attacked or damaged.
"Immobilized" effect is invalid for Bosses.
Energy 228 Points
Carry out immediately
Cooldown 25 Seconds
Level Requirement 88
Requires a one-handed sword and Shadow form to cast.
Can increase 3 Charge points, cast a radius of 4 meters centered on its own position
All enemy units within the range will receive 1240 points of 248% physical damage. It can interrupt
All enemy skills are cast, and all enemies are given the status "Dizziness" and "Immobilized". The status effect lasts for 3 seconds.
"Dizziness": Evasion value is zero, entering a state of dizziness.
"Immobilized": Spell Status. Cannot move.
"Dizziness" will be lifted when attacked or damaged.
"Immobilized" effect is invalid for Bosses.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons