Description
Magic Skill
Energy 1 Points
Range 26m
Carry out immediately
Cooldown 10 seconds
After casting, within a radius of 10m centered on oneself,
Deal magic damage +324 points, nature damage +1344 points to all enemy units, and grant all
Enemy status "Plague 5".
"Plague 5": Injured Status. Every 2 seconds HP -100 points, cannot be
cast recovery skills, status effect lasts 6 seconds.
* The failure to cast recovery skills is only effective for players.
Energy 1 Points
Range 26m
Carry out immediately
Cooldown 10 seconds
After casting, within a radius of 10m centered on oneself,
Deal magic damage +324 points, nature damage +1344 points to all enemy units, and grant all
Enemy status "Plague 5".
"Plague 5": Injured Status. Every 2 seconds HP -100 points, cannot be
cast recovery skills, status effect lasts 6 seconds.
* The failure to cast recovery skills is only effective for players.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons