Description
Magic Skill
Energy 1 points
Carry out immediately
After casting, within a 10-meter radius centered on oneself,
all enemy units take magic damage +480 points, and there is a 40% chance to give the target the status "Dizziness".
"Dizziness": The dodge value is reset to zero, entering a dizzy state, and the status effect lasts for 12 seconds.
* The effect will be lifted when attacked or damaged.
Energy 1 points
Carry out immediately
After casting, within a 10-meter radius centered on oneself,
all enemy units take magic damage +480 points, and there is a 40% chance to give the target the status "Dizziness".
"Dizziness": The dodge value is reset to zero, entering a dizzy state, and the status effect lasts for 12 seconds.
* The effect will be lifted when attacked or damaged.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons