Description
Magic Skill
Energy 1 points
Carry out immediately
Cooldown 2 seconds
After casting, within a 10-meter radius centered on oneself,
all enemy units take Magic DMG +498 points, Lightning DMG +351 points, and have a 25% chance
to inflict the enemy with the status "Paralysis".
"Paralysis": All weapon Basic-Attack SPD -40%, Move SPD -50%, status
$7 effect lasts 4 seconds.
* This effect is invalid for Bosses.
Energy 1 points
Carry out immediately
Cooldown 2 seconds
After casting, within a 10-meter radius centered on oneself,
all enemy units take Magic DMG +498 points, Lightning DMG +351 points, and have a 25% chance
to inflict the enemy with the status "Paralysis".
"Paralysis": All weapon Basic-Attack SPD -40%, Move SPD -50%, status
$7 effect lasts 4 seconds.
* This effect is invalid for Bosses.


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons