Description
Physical Skill
Energy 72 points
Carry out immediately
Cooldown 20 seconds
Level requirement: Level 32
Requires equipping a shield to use.
Requires charge points to use. After use, within a radius of 8 meters centered on self, all enemy units will take damage based on charge points and be inflicted with the "Paralysis" status. If the target already has the "Paralysis" status, they will also be inflicted with "Dizziness".
1 charge point: Deals 130 points of 100% physical damage.
2 charge points: Deals 280 points of 100% physical damage.
3 charge points: Deals 430 points of 100% physical damage.
4 charge points: Deals 580 points of 100% physical damage.
5 charge points: Deals 730 points of 100% physical damage.
"Paralysis": Injured status. All weapon normal attack speed -40%, movement speed -50%, effect lasts for 4 seconds.
"Dizziness": Evasion value becomes zero, enters a dizziness state, effect lasts for 1 second.
* "Paralysis" and "Dizziness" are ineffective against bosses.
Energy 72 points
Carry out immediately
Cooldown 20 seconds
Level requirement: Level 32
Requires equipping a shield to use.
Requires charge points to use. After use, within a radius of 8 meters centered on self, all enemy units will take damage based on charge points and be inflicted with the "Paralysis" status. If the target already has the "Paralysis" status, they will also be inflicted with "Dizziness".
1 charge point: Deals 130 points of 100% physical damage.
2 charge points: Deals 280 points of 100% physical damage.
3 charge points: Deals 430 points of 100% physical damage.
4 charge points: Deals 580 points of 100% physical damage.
5 charge points: Deals 730 points of 100% physical damage.
"Paralysis": Injured status. All weapon normal attack speed -40%, movement speed -50%, effect lasts for 4 seconds.
"Dizziness": Evasion value becomes zero, enters a dizziness state, effect lasts for 1 second.
* "Paralysis" and "Dizziness" are ineffective against bosses.

