Earth Shock 4
[50518]
#9#
Physical Skill
Energy #24# points
Carry out immediately
Cooldown 20 sec seconds
Level requirement: Level #15#
Requires equipping a shield to use.
Requires charge points to use. After use, within a radius of 8 meters centered on self, all enemy units will take damage based on charge points and be inflicted with the "Paralysis" status. If the target already has the "Paralysis" status, they will also be inflicted with "Dizziness".
1 charge point: Deals #25# points of #61#% physical damage.
2 charge points: Deals #27# points of #65#% physical damage.
3 charge points: Deals #29# points of #66#% physical damage.
4 charge points: Deals #31# points of #67#% physical damage.
5 charge points: Deals #33# points of #68#% physical damage.
"Paralysis": Injured status. All weapon normal attack speed -40%, movement speed -50%, effect lasts for 4 seconds.
"Dizziness": Evasion value becomes zero, enters a stunned state, effect lasts for 1 second.
* "Paralysis" and "Dizziness" are ineffective against bosses.
Physical Skill
Energy #24# points
Carry out immediately
Cooldown 20 sec seconds
Level requirement: Level #15#
Requires equipping a shield to use.
Requires charge points to use. After use, within a radius of 8 meters centered on self, all enemy units will take damage based on charge points and be inflicted with the "Paralysis" status. If the target already has the "Paralysis" status, they will also be inflicted with "Dizziness".
1 charge point: Deals #25# points of #61#% physical damage.
2 charge points: Deals #27# points of #65#% physical damage.
3 charge points: Deals #29# points of #66#% physical damage.
4 charge points: Deals #31# points of #67#% physical damage.
5 charge points: Deals #33# points of #68#% physical damage.
"Paralysis": Injured status. All weapon normal attack speed -40%, movement speed -50%, effect lasts for 4 seconds.
"Dizziness": Evasion value becomes zero, enters a stunned state, effect lasts for 1 second.
* "Paralysis" and "Dizziness" are ineffective against bosses.
- Target
- No explicit target is required.
- Effect radius
- 16
- MP cost
- 90
- Base damage
- 160
- Random damage
- 10
- Damage coefficient
- 100
- Target effect
- Earthquake Strike
Target effect: Earthquake Strike
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 20 %


Character
Holy Knight
Destroyer
Predator
Shinobi
Shinigami
Archangel
Druid
Mechmaster
Artillerist
Phantom
Chronoshifter
Dungeons
Transmuted Dungeons
Infernal Dungeons
Reincarnation Dungeons
Altar Dungeons
Guild Dungeons
Special Dungeons