#9#
Magic Skill
Range 30m
Cast 2 sec sec
Cooldown 8 sec sec
After casting, within a 25m radius centered on the target, all enemy units
Take magic damage +#25# points, fire damage +#37# points, and have a 70% chance
Give the enemy the status "Burning Hellfire 2".
"Burning Hellfire 2": Injured Status. Every 2 seconds, HP -1000 points ~2000 Points, all attack damage received +30%, status effect Duration 10 seconds.
#999#
Target
The target currently selected by the caster is used.
Range
60
Effect radius
30
Base damage
2000
Random damage
500
Element
Fire
Elemental damage
2000
Target effect
Weapon absorbs 25% of skills (single instance)
Target effect: Weapon absorbs 25% of skills (single instance)
Injured Status
HP decreases by 1000 to 2000 every 2 seconds, and all incoming damage is increased by 30%.
Combat behavior
Combat tier : 1Primary HP range : 50 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Magic Barrier[51592]
#9#
Magic Skill
Energy #24# Points
Range 26m
Cast 3 sec sec
Cooldown 10 sec sec
Applies the status "Magic Barrier" to the target.
"Magic Barrier": M-DEF -40%, status effect lasts 10 seconds.
#999#
Target
The target currently selected by the caster is used.
Range
52
MP cost
1
Target effect
Magic Barrier
Target effect: Magic Barrier
M-DEF value reduced by 40%.
Combat behavior
Combat tier : 2Primary HP range : 25 % < PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 40 %
Flare Zone[51732]
#9#
Magic Skill
Range 30m
Cast 3 sec sec
Cooldown 10 sec sec
After casting, within a 25m radius centered on the target, all enemy units
Take magic damage +#25# points, fire damage +#37# points, and have a 70% chance
Give the enemy the status "Burning Hellfire 1".
"Burning Hellfire 1": Injured Status. Every 2 seconds, HP -400 points ~700 Points, all attack damage received +20%, status effect Duration 10 seconds.
#999#
Target
The target currently selected by the caster is used.
Range
60
Effect radius
50
Base damage
1500
Random damage
300
Element
Fire
Elemental damage
1000
Target effect
Burning Hellfire 1
Target effect: Burning Hellfire 1
Injured Status
HP decreases by 400 to 700 every 2 seconds, and all incoming attack damage is increased by 20%.
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 25 %Configured HP threshold : 25 %Cast probability : 40 %